class SoundDataManager :
public nw::snd::internal::driver::DisposeCallback,
public nw::snd::internal::SoundArchiveLoader
A flag used to load sound archive data.
LoadFlag
|
The load flag. |
|---|
| Constructors/Destructors | ||
|---|---|---|
SoundDataManager
|
Constructor. | |
| V |
~SoundDataManager
|
Destructor. |
| Initialization | ||
| GetRequiredMemSize | Gets the size of memory required for initialization. | |
Initialize
|
Initializes the sound data manager. | |
| Finalize | Destroys the sound data manager. | |
| IsAvailable | Determines whether the sound data manager can currently be used. | |
| Load | ||
| SetFileAddress | Registers data loaded independently in the file management table. | |
LoadData
|
Loads the data in a sound archive. | |
IsDataLoaded
|
Determines whether the specified data is loaded. | |
| CancelLoading | Cancels any executing instances of LoadData. | |
nw::snd::internal::driver::DisposeCallback
nw::snd::SoundDataManager
SoundArchivePlayer Class
IsDataLoaded function.SoundArchivePlayer to See Also.CONFIDENTIAL