nw::snd::SoundDataManager::GetRequiredMemSize Member Function#include <nw/snd/snd_SoundDataManager.h>
size_t GetRequiredMemSize(
const SoundArchive* arc
) const;
| Name | Description | |
|---|---|---|
| in | arc | The sound archive used by the player that registers this sound data manager. |
Gets the size of memory required for initialization.
CONFIDENTIAL