#include <nw/snd/snd_SoundDataManager.h>
const void * SetFileAddress(
SoundArchive::FileId fileId,
const void * address
);
| Name | Description | |
|---|---|---|
| in | fileId | File ID of the data to set. |
| in | address | Flag indicating whether to check the associated data. |
Registers data loaded independently in the file management table.
If another address has already been registered, it is overwritten.
The file ID passed as an argument can be converted from an item ID using the SoundArchive::GetItemFileId function.
Sound playback using the corresponding data is possible by registering in the file file management table. For details, see the demos/snd/externalFile demo and corresponding documentation for the demo.
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