struct AnimationInfo
{
ut::ResU32 kind;
ut::ResU8 num;
ut::ResU8 padding[3];
};
Defines animation information.
Specify one of the following animation types in kind.
・ lyt::ANIMATIONTYPE_PANESRT
・ lyt::ANIMATIONTYPE_VISIBILITY
・ lyt::ANIMATIONTYPE_VTXCOLOR
・ lyt::ANIMATIONTYPE_MATCOLOR
・ lyt::ANIMATIONTYPE_TEXSRT
・ lyt::ANIMATIONTYPE_TEXPATTERN
The following data structure follows this structure.
・ ut::ResU32 animTargetOffsets[num]
・ AnimationTarget animTarget0
・ …
The animTargetOffsets array stores offsets to AnimationTarget (from the start of AnimationInfo).
| kind | The animation type. | |
|---|---|---|
| num | The number of animation targets. | |
| padding | (Not used.) |
CONFIDENTIAL