nw::lyt::res::AnimationContent Structure

Syntax

struct AnimationContent
{
   char name[MaterialNameStrMax];
   ut::ResU8 num;
   ut::ResU8 type;
   ut::ResU8 padding[2];
};

Description

Defines animation content.

The following data structure follows this structure.

ut::ResU32 animInfoOffsets[num]
AnimationInfo animInfo0
・ …

Member Variables

name Name of the animation.
num The number of instances of animation information.
type The type (lyt::AnimContentType).
padding (Not used.)

See Also

Lan
AnimationBlock

Revision History

2010/01/26
Initial version.

CONFIDENTIAL