Builder & MaxAnimMembers( int maxAnimMembers );
| Name | Description | |
|---|---|---|
| maxAnimMembers |
Sets the maximum number of members that can actually be animated.
Be sure to set a value for anim::res::ResAnim::GetMemberAnimSetCount in anim::res::ResAnim passed to AnimData(). Set a maximum value for switching multiple ResAnim structures using TransformAnimEvaluator::ChangeAnim.
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