nw::gfx::TransformAnimEvaluator::ChangeAnim Member Function

Syntax

virtual void ChangeAnim(
     const nw::anim::ResAnim animData
);

Arguments

Name Description
animData Animation data.

Return Values

None.

Description

Changes animations.

The skeleton pose changes because this function calls Bind() internally.

Because the value of GetCacheBufferSizeNeeded() changes, the buffer must be reconfigured if executing SetCacheBuffer().

The size of the cache buffer allocated internally is changed automatically.

See Also

Bind
BaseAnimEvaluator::ChangeAnim


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