1 /*---------------------------------------------------------------------------*
2   Project:  TwlSDK - OS - demos - message-1
3   File:     main.c
4 
5   Copyright 2008 Nintendo.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Date:: 2008-04-02#$
14   $Rev: 5266 $
15   $Author: yada $
16  *---------------------------------------------------------------------------*/
17 #include <nitro.h>
18 
19 #define STACK_SIZE    1024
20 #define MESG_DEPTH    1
21 #define THREAD1_PRIO  10
22 
23 OSMessage mesgBuffer[MESG_DEPTH];
24 OSMessageQueue mesgQueue;
25 
26 OSThread thread1;
27 u64 stack1[STACK_SIZE / sizeof(u64)];
28 
29 void proc1(void *arg);
30 
31 //================================================================================
32 /*---------------------------------------------------------------------------*
33   Name:         NitroMain
34 
35   Description:  main
36 
37   Arguments:    None
38 
39   Returns:      None
40  *---------------------------------------------------------------------------*/
NitroMain(void)41 void NitroMain(void)
42 {
43     s32     n;
44 
45 	OS_Init();
46     OS_InitThread();
47 
48     OS_InitMessageQueue(&mesgQueue, &mesgBuffer[0], MESG_DEPTH);
49 
50     OS_CreateThread(&thread1, proc1, NULL, stack1 + STACK_SIZE / sizeof(u64), STACK_SIZE, THREAD1_PRIO);
51     OS_WakeupThreadDirect(&thread1);
52 
53 	for( n=0; n<5; n++ )
54     {
55 		OSMessage message = (OSMessage)0x12345;
56 
57         OS_Printf("send message = %x\n", message);
58         (void)OS_SendMessage(&mesgQueue, message, OS_MESSAGE_BLOCK);
59     }
60 
61     OS_Printf("==== Finish sample.\n");
62     OS_Terminate();
63 }
64 
65 //--------------------------------------------------------------------------------
66 //    proc1
67 //
proc1(void * arg)68 void proc1(void *arg)
69 {
70 #pragma unused(arg)
71     while (1)
72     {
73         OSMessage message;
74 
75         (void)OS_ReceiveMessage(&mesgQueue, &message, OS_MESSAGE_BLOCK);
76         OS_Printf("recv message = %x\n", message);
77     }
78 }
79 
80 /*====== End of main.c ======*/
81