1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - GX - demos - UnitTours/3D_Pol_High_Light 3 File: data.h 4 5 Copyright 2003-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-09-18#$ 14 $Rev: 8573 $ 15 $Author: okubata_ryoma $ 16 *---------------------------------------------------------------------------*/ 17 #ifndef _DATA_H_ 18 #define _DATA_H_ 19 20 #ifdef SDK_TWL 21 #include <twl.h> 22 #else 23 #include <nitro.h> 24 #endif 25 26 /* Chair model */ 27 extern const u32 isu1[]; 28 extern const u32 isu2[]; 29 30 /* Chair size */ 31 extern const u32 isu1_size; 32 extern const u32 isu2_size; 33 34 /* Chair texture */ 35 extern const u16 tex_isu1[]; 36 extern const u16 tex_isu2[]; 37 38 /* Chair palette */ 39 extern const u16 pal_isu1[]; 40 extern const u16 pal_isu2[]; 41 42 /* Chair texture and palette size */ 43 extern const u32 tex_isu1_size; 44 extern const u32 tex_isu2_size; 45 46 extern const u32 pal_isu1_size; 47 extern const u32 pal_isu2_size; 48 49 #endif /* _DATA_H_ */ 50