1 /*---------------------------------------------------------------------------*
2   Project:  TwlSDK - GX - demos - UnitTours/3D_PolAttr_1Dot
3   File:     data.h
4 
5   Copyright 2003-2008 Nintendo. All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Date:: 2008-09-18#$
14   $Rev: 8573 $
15   $Author: okubata_ryoma $
16  *---------------------------------------------------------------------------*/
17 
18 /*
19  ******************************************************************************
20  *
21  *  Project    :
22  *               NITRO-SDK sample program
23  *  Title      :
24  *               Setting GX_POLYGON_ATTR_MISC_DISP_1DOT in G3_PolygonAttr()
25  *               (Uses depth values to suppress the display of single-pixel polygons)
26  *  Explanation:
27  *               Uses depth values to suppress the display of single-pixel polygons.
28  ******************************************************************************
29  */
30 #ifndef TEX_32768_H_
31 #define TEX_32768_H_
32 
33 #ifdef SDK_TWL
34 #include <twl.h>
35 #else
36 #include <nitro.h>
37 #endif
38 
39 /* 32768-color texture */
40 extern const u16 tex_32768_64x64[];
41 
42 #endif
43