1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - GX - demos - UnitTours/3D_PolAttr_DpthTest 3 File: data.h 4 5 Copyright 2003-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-09-18#$ 14 $Rev: 8573 $ 15 $Author: okubata_ryoma $ 16 *---------------------------------------------------------------------------*/ 17 18 /* 19 ****************************************************************************** 20 * 21 * Project : 22 * NITRO-SDK sample program 23 * Title : 24 * Configures GX_POLYGON_ATTR_MISC_DEPTHTEST_DECAL in G3_PolygonAttr() 25 * Explanation: 26 * Renders when the polygon depth value is the same as the depth buffer's depth value. 27 * 28 * 29 ****************************************************************************** 30 */ 31 #ifndef TEX_32768_H_ 32 #define TEX_32768_H_ 33 34 #ifdef SDK_TWL 35 #include <twl.h> 36 #else 37 #include <nitro.h> 38 #endif 39 40 /* 32768-color texture */ 41 extern const u16 tex_32768_64x64[]; 42 43 #endif 44