1#---------------------------------------------------------------------------- 2# Project: TwlSDK - FS - demos - file-1 3# File: main.NTR.lsf 4# 5# Copyright 2003-2009 Nintendo. All rights reserved. 6# 7# These coded instructions, statements, and computer programs contain 8# proprietary information of Nintendo of America Inc. and/or Nintendo 9# Company Ltd., and are protected by Federal copyright law. They may 10# not be disclosed to third parties or copied or duplicated in any form, 11# in whole or in part, without the prior written consent of Nintendo. 12# 13# $Date:: 2009-06-04 #$ 14# $Rev: 10698 $ 15# $Author: okubata_ryoma $ 16#---------------------------------------------------------------------------- 17# 18# Nitro LCF SPEC FILE 19# 20 21Static $(TARGET_NAME) 22{ 23 Address $(ADDRESS_STATIC) 24 Object $(OBJS_STATIC) 25 Library $(LLIBS) $(GLIBS) $(CW_LIBS) 26} 27 28Autoload ITCM 29{ 30 Address $(ADDRESS_ITCM) 31 Object * (.itcm) 32 Object $(OBJS_AUTOLOAD) (.text) 33 Object $(OBJS_AUTOLOAD) (.rodata) 34} 35 36Autoload DTCM 37{ 38 Address $(ADDRESS_DTCM) 39 Object * (.dtcm) 40 Object $(OBJS_AUTOLOAD) (.data) 41 Object $(OBJS_AUTOLOAD) (.sdata) 42 Object $(OBJS_AUTOLOAD) (.bss) 43 Object $(OBJS_AUTOLOAD) (.sbss) 44} 45 46Overlay main_overlay_0 47{ 48 After $(TARGET_NAME) 49 Object $(OBJDIR)/boo.o 50 Object GROUP(main_overlay_0) 51} 52 53Overlay main_overlay_1 54{ 55 After main_overlay_0 56 Object $(OBJDIR)/foo.o \ 57 $(OBJDIR)/woo.o 58 Object GROUP(main_overlay_1) 59} 60 61