1 /*---------------------------------------------------------------------------*
2   Project:  TwlSDK - GX - demos - UnitTours/3D_PolAttr_DpthTest
3   File:     data.h
4 
5   Copyright 2003-2008 Nintendo. All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Date:: 2008-09-18#$
14   $Rev: 8573 $
15   $Author: okubata_ryoma $
16  *---------------------------------------------------------------------------*/
17 
18 /*
19  ******************************************************************************
20  *
21  *  Project    :
22  *               NITRO-SDK sample program
23  *  Title      :
24  *              Configures GX_POLYGON_ATTR_MISC_DEPTHTEST_DECAL in G3_PolygonAttr()
25  *  Explanation:
26  *              Renders when the polygon depth value is the same as the depth buffer's depth value.
27  *
28  *
29  ******************************************************************************
30  */
31 #ifndef TEX_32768_H_
32 #define TEX_32768_H_
33 
34 #ifdef SDK_TWL
35 #include <twl.h>
36 #else
37 #include <nitro.h>
38 #endif
39 
40 /* 32768-color texture */
41 extern const u16 tex_32768_64x64[];
42 
43 #endif
44