1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - GX - demos - UnitTours/2D_CharBg_256_16 3 File: data.h 4 5 Copyright 2003-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-10-20#$ 14 $Rev: 9005 $ 15 $Author: okubata_ryoma $ 16 *---------------------------------------------------------------------------*/ 17 18 /* 19 ****************************************************************************** 20 * 21 * Project : 22 * NITRO-SDK sample program 23 * Title : 24 * Display affine extended, 256-color x 16 extended palette character background 25 * Explanation: 26 * Performs affine conversion (rotate / scale) on and display the 256x16 color expanded palette background 27 * 28 * 29 ****************************************************************************** 30 */ 31 #ifndef BG_DATA_H_ 32 #define BG_DATA_H_ 33 34 35 /*-------------------------- Data -------------------------------*/ 36 extern const unsigned char kakucho_8bit_isc[128 * 16]; 37 extern const unsigned char kakucho_8bit_icl[512 * 16]; 38 extern const unsigned char kakucho_8bit_icg[2086 * 16 + 4]; 39 40 // #define SCREEN_SIZE ( 128 * 16) 41 #define SCREEN_SIZE ( 128 * 16) 42 #define PALETTE_SIZE ( 512 * 16) 43 #define CHAR_SIZE (2086 * 16) 44 45 46 #endif 47