1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 7.0.0.0 for Windows"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<TITLE>OS_CheckFunctionCostBuffer</TITLE> 8<LINK rel="stylesheet" href="../../css/nitro.css" type="text/css"> 9</HEAD> 10<BODY> 11<H1 align="left">OS_CheckFunctionCostBuffer <IMG src="../../image/NTR.gif" align="middle"><IMG src="../../image/TWL.gif" align="middle"></H1> 12<H2>Syntax</H2> 13<DL> 14 <DD><CODE>#include <nitro/os.h></CODE><BR> 15 <BR> 16 <CODE>BOOL OS_CheckFunctionCostBuffer( void* buf );</CODE> 17</DL> 18<H2>Arguments</H2> 19<TABLE border="1"> 20 <TBODY> 21 <TR> 22 <TD><I><B>buf</B></I></TD> 23 <TD>Function cost calculation buffer</TD> 24 </TR> 25 </TBODY> 26</TABLE> 27<H2>Return Values</H2> 28<P>Returns FALSE if the highest-order position of the buffer is overwritten.<BR>Otherwise, returns FALSE.</P> 29 30<H2>Description</H2> 31<P>Checks whether the highest-order position of the function cost calculation buffer was overwritten.<BR>That is, it will check whether the function cost calculation buffer is full.</P> 32<P>The function cost calculation buffer is consumed every time a function is called. Once full, the buffer will simply stop recording function calls and will not display error messages or stop programs.</P> 33<P>The mechanism for detecting the full buffer is as follows. Write a check code to the highest-order position of the buffer. Check whether this code is overwritten by another value. A different value written here indicates a high probability that the buffer was used up to that point. However, this only indicates the use of this region; it does not give the time at which the use occurred.</P> 34<P>The check code is written at the following times. When <CODE><A href="OS_InitFunctionCost.html">OS_InitFunctionCostBuffer()</A></CODE> is loaded. When, through the use of the <CODE><A href="OS_CalcStatistics.html">OS_CalcStatistics()</A></CODE> or <CODE><A href="OS_CalcThreadStatistics.html">OS_CalcThreadStatistics()</A></CODE> function, the contents of the calculation buffer is reflected to the statistics buffer. When the buffer is destroyed with the <CODE><A href="OS_ClearFunctionCostBuffer.html">OS_ClearFunctionCostBuffer()</A></CODE> function.</P> 35<P>This is a debug function, so in the final ROM version (FINALROM), it will simply return TRUE.</P> 36<P>For checking the function cost statistics buffer, <CODE><A href="OS_CheckStatisticsBuffer.html">OS_CheckStatisticsBuffer()</A></CODE> is available.</P> 37<H2>See Also</H2> 38<P><CODE><A href="OS_InitFunctionCost.html">OS_InitFunctionCostBuffer</A>, <A href="OS_CheckStatisticsBuffer.html">OS_CheckStatisticsBuffer</A>, <A href="OS_CalcStatistics.html">OS_CalcStatistics</A>, <A href="OS_CalcThreadStatistics.html">OS_CalcThreadStatistics</A>, <A href="OS_ClearFunctionCostBuffer.html">OS_ClearFunctionCostBuffer</A></CODE></P> 39<H2>Revision History</H2> 40<P>2006/08/24 Initial version.</P> 41<hr><p>CONFIDENTIAL</p></body> 42</HTML>