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7<TITLE>OS_SetCurrentHeap</TITLE>
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11<H1 align="left">OS_SetCurrentHeap <IMG src="../../image/NTR.gif" align="middle"><IMG src="../../image/TWL.gif" align="middle"></H1>
12<H2>Syntax</H2>
13<DL>
14  <DD>
15  <PRE><CODE>#include &lt;nitro/os.h&gt;</CODE></PRE>
16  <PRE><CODE>OSHeapHandle OS_SetCurrentHeap( OSArenaId id, OSHeapHandle heap );</CODE></PRE>
17</DL>
18<H2>Arguments</H2>
19<TABLE border="1" width="100%">
20  <TBODY>
21    <TR>
22      <TD width="13%"><EM><STRONG>id</STRONG></EM></TD>
23      <TD width="87%">The arena ID of the arena in which you will set a current heap.</TD>
24    </TR>
25    <TR>
26      <TD><B><I>heap</I></B></TD>
27      <TD>The handle of the heap to set as the current heap.</TD>
28    </TR>
29  </TBODY>
30</TABLE>
31<H2>Return Values</H2>
32<P>The handle of the heap that was the previous current heap.</P>
33<H2>Description</H2>
34<P>Sets the current heap.</P>
35<P>A current heap exists in each arena. This function only sets the current heap in the specified arena. The arena is specified with the arena ID (<em><strong>id</strong></em>). To read more about this value, see <a  href="../arena/OS_InitArena.html"><code>OS_InitArena</code></a>.</P>
36<H2>See Also</H2>
37<P><A href="../arena/OS_InitArena.html"><code>OS_InitArena</code></A>, <A href="OS_InitAlloc.html"><code>OS_InitAlloc</code></A>, <A href="OS_CreateHeap.html"><code>OS_CreateHeap</code></A></P>
38<H2>Revision History</H2>
39<P>2004/01/06 Initial version.</P>
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