1#---------------------------------------------------------------------------
2#  Project:  NitroSDK - tools - makelcf
3#  File:     ARM7-TS.lcf.template
4#
5#  Copyright 2003-2008 Nintendo. All rights reserved.
6#
7#  These coded instructions, statements, and computer programs contain
8#  proprietary information of Nintendo of America Inc. and/or Nintendo
9#  Company Ltd., and are protected by Federal copyright law.  They may
10#  not be disclosed to third parties or copied or duplicated in any form,
11#  in whole or in part, without the prior written consent of Nintendo.
12#
13#  $Log: ARM7-TS.lcf.template,v $
14#  Revision 1.24  2006/05/10 03:19:47  yasu
15#  Added support for the CodeWarrior 2.x overlay expansion
16#
17#  Revision 1.23  2006/04/07 04:45:14  kitase_hirotake
18#  Added .wram.bss
19#
20#  Revision 1.22  2006/03/30 00:43:20  yasu
21#  Updated copyright year
22#
23#  Revision 1.21  2006/03/29 13:19:14  yasu
24#  NUMBER_OVERLAYS revised to NUMBER.OVERLAYS
25#
26#  Revision 1.20  2005/09/02 04:14:22  yasu
27#  Old symbols were redefined so they can be used even under SDK2.2
28#
29#  Revision 1.19  2005/08/31 09:34:57  yasu
30#  Corrected a problem where code would not function normally when using section names such as section_BSS
31#
32#  Revision 1.18  2005/06/20 12:29:20  yasu
33#  Changed Surffix to Suffix
34#
35#  Revision 1.17  2005/06/14 09:03:42  yada
36#  Fix specific to negative value of SDK_STACKSIZE
37#
38#  Revision 1.16  2005/04/14 00:04:17  terui
39#  Updated copyright.
40#
41#  Revision 1.15  2005/04/13 12:52:50  terui
42#  Changed SDK_AUTOLOAD.MAIN.START 0x027c0000 to 0x027e0000
43#
44#  Revision 1.14  2004/09/08 01:27:18  yasu
45#  Added * (.wram) on static segment
46#
47#  Revision 1.13  2004/08/18 01:50:40  yasu
48#  Support for SDK_SUBPRIV_ARENA_LO
49#
50#  Revision 1.12  2004/08/02 10:38:53  yasu
51#  Added autoload-done callback address in overlaydefs
52#
53#  Revision 1.11  2004/07/26 00:08:27  yasu
54#  Fixed label of exception table
55#
56#  Revision 1.10  2004/07/24 05:42:25  yasu
57#  Set default values for SDK_AUTOGEN_xTCM_START
58#
59#  Revision 1.9  2004/07/23 11:32:14  yasu
60#  Defined labels for __exception_table_start__ and _end__
61#
62#  Revision 1.8  2004/07/12 12:24:12  yasu
63#  Fixed checking WRAM
64#
65#  Revision 1.7  2004/07/10 04:10:26  yasu
66#  Added support for command 'Library'
67#
68#  Revision 1.6  2004/07/02 08:13:02  yasu
69#  Added support for OBJECT()
70#
71#  Revision 1.5  2004/07/01 12:54:38  yasu
72#  Added support for ITCM/DTCM/WRAM autoload
73#
74#  Revision 1.4  2004/07/01 10:41:46  yasu
75#  Added support for autoload
76#
77#  Revision 1.3  2004/05/28 02:11:15  yasu
78#  Set WRAM arena region correctly
79#
80#  Revision 1.2  2004/04/26 12:17:49  yasu
81#  Added KEEP_SECTIONS
82#
83#  Revision 1.1  2004/04/06 01:59:54  yasu
84#  Newly added
85#
86#  $NoKeywords: $
87#---------------------------------------------------------------------------
88MEMORY
89{
90	<STATIC.NAME>           (RWX) : ORIGIN = <STATIC.ADDRESS>,   LENGTH = 0x0 >  <STATIC.NAME><PROPERTY.SUFFIX>
91	<FOREACH.AUTOLOADS>
92	<AUTOLOAD.NAME>         (RWX) : ORIGIN = <AUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.SUFFIX>
93	<END.AUTOLOADS>
94	binary.AUTOLOAD_INFO		(RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.SUFFIX>
95
96	<PROPERTY.OVERLAYDEFS>	(RW)  : ORIGIN = AFTER(<STATIC.NAME>), LENGTH = 0x0 > <PROPERTY.OVERLAYDEFS><PROPERTY.SUFFIX>
97	<PROPERTY.OVERLAYTABLE>	(RW)  : ORIGIN = AFTER(<STATIC.NAME>), LENGTH = 0x0 > <PROPERTY.OVERLAYTABLE><PROPERTY.SUFFIX>
98	<FOREACH.OVERLAYS>
99	<OVERLAY.NAME>          (RWXO): ORIGIN = <OVERLAY.ADDRESS>, LENGTH = 0x0 > <OVERLAY.NAME><PROPERTY.SUFFIX>
100	<END.OVERLAYS>
101	arena.MAIN                 (RW)  : ORIGIN = AFTER(<STATIC.NAME><FOREACH.OVERLAYS>,<OVERLAY.NAME><END.OVERLAYS>), LENGTH = 0x0
102	check.WORKRAM		(RWX) : ORIGIN = 0x037f8000, LENGTH = 0x18000 > workram.check
103	check.MAIN			(RWX) : ORIGIN = 0x027e0000, LENGTH = 0x1c000 > main.check
104}
105
106SECTIONS
107{
108	############################ STATIC #################################
109	.<STATIC.NAME>:
110	{
111	ALIGNALL(4);			. = ALIGN(4);	# Fit to cache line
112					<IF.NITRO_LCFSPEC.GE.2>
113					<FOREACH.STATIC.SEARCHSYMBOLS>
114					SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
115					<END.STATIC.SEARCHSYMBOLS>
116					<ENDIF>
117	#
118	#  TEXT BLOCK: READ ONLY
119	#
120	SDK_STATIC_START		=.;
121	SDK_STATIC_TEXT_START		=.;
122					#:::::::::: text/rodata
123					OBJECT(_start,*)
124					crt0.o (.text)
125					<FOREACH.STATIC.OBJECTS=.text>
126					<STATIC.OBJECT=.text:t>
127					<END.STATIC.OBJECTS>
128					<FOREACH.STATIC.LIBRARIES=.text>
129					<STATIC.LIBRARY=.text:t>
130					<END.STATIC.LIBRARIES>
131					. = ALIGN(4);
132					* (.exception)
133					. = ALIGN(4);
134	SDK_STATIC_ETABLE_START		=.;
135					EXCEPTION
136	SDK_STATIC_ETABLE_END		=.;
137					. = ALIGN(4);
138					<FOREACH.STATIC.OBJECTS=.init>
139					<STATIC.OBJECT=.init:t>
140					<END.STATIC.OBJECTS>
141					<FOREACH.STATIC.LIBRARIES=.init>
142					<STATIC.LIBRARY=.init:t>
143					<END.STATIC.LIBRARIES>
144					. = ALIGN(4);
145					<FOREACH.STATIC.OBJECTS=.rodata>
146					<STATIC.OBJECT=.rodata:t>
147					<END.STATIC.OBJECTS>
148					<FOREACH.STATIC.LIBRARIES=.rodata>
149					<STATIC.LIBRARY=.rodata:t>
150					<END.STATIC.LIBRARIES>
151					. = ALIGN(4);
152
153	SDK_STATIC_SINIT_START		=.;
154					#:::::::::: ctor
155					<FOREACH.STATIC.OBJECTS=.ctor>
156					<STATIC.OBJECT=.ctor:t>
157					<END.STATIC.OBJECTS>
158					<FOREACH.STATIC.LIBRARIES=.ctor>
159					<STATIC.LIBRARY=.ctor:t>
160					<END.STATIC.LIBRARIES>
161					WRITEW	0;
162					#:::::::::: ctor
163	SDK_STATIC_SINIT_END		=.;
164
165					#:::::::::: text/rodata
166					. = ALIGN(4);
167	SDK_STATIC_TEXT_END		=.;
168
169	#
170	#  DATA BLOCK: READ WRITE
171	#
172	SDK_STATIC_DATA_START		=.;
173					#:::::::::: Data
174					<FOREACH.STATIC.OBJECTS=.wram>
175					<STATIC.OBJECT=.wram:t>
176					<END.STATIC.OBJECTS>
177					<FOREACH.STATIC.LIBRARIES=.wram>
178					<STATIC.LIBRARY=.wram:t>
179					<END.STATIC.LIBRARIES>
180					. = ALIGN(4);
181					<FOREACH.STATIC.OBJECTS=.sdata>
182					<STATIC.OBJECT=.sdata:t>
183					<END.STATIC.OBJECTS>
184					<FOREACH.STATIC.LIBRARIES=.sdata>
185					<STATIC.LIBRARY=.sdata:t>
186					<END.STATIC.LIBRARIES>
187					. = ALIGN(4);
188					<FOREACH.STATIC.OBJECTS=.data>
189					<STATIC.OBJECT=.data:t>
190					<END.STATIC.OBJECTS>
191					<FOREACH.STATIC.LIBRARIES=.data>
192					<STATIC.LIBRARY=.data:t>
193					<END.STATIC.LIBRARIES>
194					. = ALIGN(4);
195					#:::::::::: Data
196					. = ALIGN(4);
197	SDK_STATIC_DATA_END		=.;
198	SDK_STATIC_END			=.;
199
200	SDK_STATIC_TEXT_SIZE		= SDK_STATIC_TEXT_END - SDK_STATIC_TEXT_START;
201	SDK_STATIC_DATA_SIZE		= SDK_STATIC_DATA_END - SDK_STATIC_DATA_START;
202	SDK_STATIC_SIZE			= SDK_STATIC_END      - SDK_STATIC_START;
203	__sinit__			= SDK_STATIC_SINIT_START;	# For static initializer
204	__exception_table_start__	= SDK_STATIC_ETABLE_START;	# For exception table
205	__exception_table_end__		= SDK_STATIC_ETABLE_END;	# For exception table
206	} > <STATIC.NAME>
207
208	.<STATIC.NAME>.bss:
209	{
210	ALIGNALL(4);			. = ALIGN(4);
211					<IF.NITRO_LCFSPEC.GE.2>
212					<FOREACH.STATIC.SEARCHSYMBOLS>
213					SEARCH_SYMBOL <STATIC.SEARCHSYMBOL>;
214					<END.STATIC.SEARCHSYMBOLS>
215					<ENDIF>
216	#
217	#  BSS BLOCK
218	#
219	SDK_STATIC_BSS_START		=.;
220					#:::::::::: bss
221					<FOREACH.STATIC.OBJECTS=.sbss>
222					<STATIC.OBJECT=.sbss:t>
223					<END.STATIC.OBJECTS>
224					<FOREACH.STATIC.LIBRARIES=.sbss>
225					<STATIC.LIBRARY=.sbss:t>
226					<END.STATIC.LIBRARIES>
227					. = ALIGN(4);
228					<FOREACH.STATIC.OBJECTS=.bss>
229					<STATIC.OBJECT=.bss:t>
230					<END.STATIC.OBJECTS>
231					<FOREACH.STATIC.LIBRARIES=.bss>
232					<STATIC.LIBRARY=.bss:t>
233					<END.STATIC.LIBRARIES>
234					. = ALIGN(4);
235					#:::::::::: bss
236					. = ALIGN(4);
237	SDK_STATIC_BSS_END		= .;
238	SDK_STATIC_BSS_SIZE		= SDK_STATIC_BSS_END - SDK_STATIC_BSS_START;
239
240	} >> <STATIC.NAME>
241
242
243	############################ AUTOLOADS ##############################
244	SDK_AUTOLOAD.MAIN.START			= 0x027e0000;
245	SDK_AUTOLOAD.MAIN.END			= SDK_AUTOLOAD.MAIN.START;
246	SDK_AUTOLOAD.MAIN.BSS_END		= SDK_AUTOLOAD.MAIN.START;
247	SDK_AUTOLOAD.MAIN.SIZE			= 0;
248	SDK_AUTOLOAD.MAIN.BSS_SIZE		= 0;
249	SDK_AUTOLOAD.WRAM.START			= 0x037f8000;
250	SDK_AUTOLOAD.WRAM.END			= SDK_AUTOLOAD.WRAM.START;
251	SDK_AUTOLOAD.WRAM.BSS_END		= SDK_AUTOLOAD.WRAM.START;
252	SDK_AUTOLOAD.WRAM.SIZE			= 0;
253	SDK_AUTOLOAD.WRAM.BSS_SIZE		= 0;
254	SDK_AUTOLOAD_START			= SDK_STATIC_END;
255	SDK_AUTOLOAD_SIZE			= 0;
256	SDK_AUTOLOAD_NUMBER			= <NUMBER.AUTOLOADS>;
257
258<FOREACH.AUTOLOADS>
259	.<AUTOLOAD.NAME>:
260	{
261	ALIGNALL(4);				. = ALIGN(4);
262						<IF.NITRO_LCFSPEC.GE.2>
263						<FOREACH.AUTOLOAD.SEARCHSYMBOLS>
264						SEARCH_SYMBOL <AUTOLOAD.SEARCHSYMBOL>;
265						<END.AUTOLOAD.SEARCHSYMBOLS>
266						<ENDIF>
267	#
268	#   TEXT BLOCK: READ ONLY
269	#
270	SDK_AUTOLOAD_<AUTOLOAD.NAME>_ID		=<AUTOLOAD.ID>;
271	SDK_AUTOLOAD.<AUTOLOAD.NAME>.ID		=<AUTOLOAD.ID>;
272	SDK_AUTOLOAD.<AUTOLOAD.NAME>.START	=.;
273	SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START	=.;
274						#:::::::::: text/rodata
275						<FOREACH.AUTOLOAD.OBJECTS=.text>
276						<AUTOLOAD.OBJECT=.text:t>
277						<END.AUTOLOAD.OBJECTS>
278						<FOREACH.AUTOLOAD.LIBRARIES=.text>
279						<AUTOLOAD.LIBRARY=.text:t>
280						<END.AUTOLOAD.LIBRARIES>
281						. = ALIGN(4);
282						<FOREACH.AUTOLOAD.OBJECTS=.rodata>
283						<AUTOLOAD.OBJECT=.rodata:t>
284						<END.AUTOLOAD.OBJECTS>
285						<FOREACH.AUTOLOAD.LIBRARIES=.rodata>
286						<AUTOLOAD.LIBRARY=.rodata:t>
287						<END.AUTOLOAD.LIBRARIES>
288						. = ALIGN(4);
289						#:::::::::: text/rodata
290	SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END	=.;
291
292	#
293	#  DATA BLOCK: READ WRITE BLOCK
294	#
295	SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START	=.;
296						#:::::::::: Data
297						<FOREACH.AUTOLOAD.OBJECTS=.wram>
298						<AUTOLOAD.OBJECT=.wram:t>
299						<END.AUTOLOAD.OBJECTS>
300						<FOREACH.AUTOLOAD.LIBRARIES=.wram>
301						<AUTOLOAD.LIBRARY=.wram:t>
302						<END.AUTOLOAD.LIBRARIES>
303						. = ALIGN(4);
304						<FOREACH.AUTOLOAD.OBJECTS=.sdata>
305						<AUTOLOAD.OBJECT=.sdata:t>
306						<END.AUTOLOAD.OBJECTS>
307						<FOREACH.AUTOLOAD.LIBRARIES=.sdata>
308						<AUTOLOAD.LIBRARY=.sdata:t>
309						<END.AUTOLOAD.LIBRARIES>
310						. = ALIGN(4);
311						<FOREACH.AUTOLOAD.OBJECTS=.data>
312						<AUTOLOAD.OBJECT=.data:t>
313						<END.AUTOLOAD.OBJECTS>
314						<FOREACH.AUTOLOAD.LIBRARIES=.data>
315						<AUTOLOAD.LIBRARY=.data:t>
316						<END.AUTOLOAD.LIBRARIES>
317						. = ALIGN(4);
318						#:::::::::: Data
319	SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END	=.;
320	SDK_AUTOLOAD.<AUTOLOAD.NAME>.END	=.;
321
322	SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START;
323	SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START;
324	SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.END      - SDK_AUTOLOAD.<AUTOLOAD.NAME>.START;
325	SDK_AUTOLOAD_SIZE			= SDK_AUTOLOAD_SIZE + SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
326
327	} > <AUTOLOAD.NAME>
328
329	.<AUTOLOAD.NAME>.bss:
330	{
331	ALIGNALL(4);				. = ALIGN(4);
332						<IF.NITRO_LCFSPEC.GE.2>
333						<FOREACH.AUTOLOAD.SEARCHSYMBOLS>
334						SEARCH_SYMBOL <AUTOLOAD.SEARCHSYMBOL>;
335						<END.AUTOLOAD.SEARCHSYMBOLS>
336						<ENDIF>
337	#
338	#  BSS BLOCK
339	#
340	SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START	= .;
341						#:::::::::: bss
342						<FOREACH.AUTOLOAD.OBJECTS=.sbss>
343						<AUTOLOAD.OBJECT=.sbss:t>
344						<END.AUTOLOAD.OBJECTS>
345						<FOREACH.AUTOLOAD.LIBRARIES=.sbss>
346						<AUTOLOAD.LIBRARY=.sbss:t>
347						<END.AUTOLOAD.LIBRARIES>
348						. = ALIGN(4);
349						<FOREACH.AUTOLOAD.OBJECTS=.bss>
350						<AUTOLOAD.OBJECT=.bss:t>
351						<END.AUTOLOAD.OBJECTS>
352						<FOREACH.AUTOLOAD.LIBRARIES=.bss>
353						<AUTOLOAD.LIBRARY=.bss:t>
354						<END.AUTOLOAD.LIBRARIES>
355						. = ALIGN(4);
356						<FOREACH.AUTOLOAD.OBJECTS=.wram>
357						<AUTOLOAD.OBJECT=.wram.bss:t>
358						<END.AUTOLOAD.OBJECTS>
359						<FOREACH.AUTOLOAD.LIBRARIES=.wram>
360						<AUTOLOAD.LIBRARY=.wram.bss:t>
361						<END.AUTOLOAD.LIBRARIES>
362						. = ALIGN(4);
363						#:::::::::: bss
364						. = ALIGN(4);
365	SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END	= .;
366
367	SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START;
368
369	} >> <AUTOLOAD.NAME>
370
371<END.AUTOLOADS>
372
373	SDK_AUTOLOAD_MAIN_START			= SDK_AUTOLOAD.MAIN.START;
374	SDK_AUTOLOAD_MAIN_END			= SDK_AUTOLOAD.MAIN.END;
375	SDK_AUTOLOAD_MAIN_BSS_END		= SDK_AUTOLOAD.MAIN.BSS_END;
376	SDK_AUTOLOAD_MAIN_SIZE			= SDK_AUTOLOAD.MAIN.SIZE;
377	SDK_AUTOLOAD_MAIN_BSS_SIZE		= SDK_AUTOLOAD.MAIN.BSS_SIZE;
378	SDK_AUTOLOAD_WRAM_START			= SDK_AUTOLOAD.WRAM.START;
379	SDK_AUTOLOAD_WRAM_END			= SDK_AUTOLOAD.WRAM.END;
380	SDK_AUTOLOAD_WRAM_BSS_END		= SDK_AUTOLOAD.WRAM.BSS_END;
381	SDK_AUTOLOAD_WRAM_SIZE			= SDK_AUTOLOAD.WRAM.SIZE;
382	SDK_AUTOLOAD_WRAM_BSS_SIZE		= SDK_AUTOLOAD.WRAM.BSS_SIZE;
383
384	############################ AUTOLOAD_INFO ##########################
385	.binary.AUTOLOAD_INFO:
386	{
387<FOREACH.AUTOLOADS>
388		WRITEW ADDR(.<AUTOLOAD.NAME>);
389		WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
390		WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE;
391<END.AUTOLOADS>
392	} > binary.AUTOLOAD_INFO
393
394	SDK_AUTOLOAD_LIST			= SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE;
395	SDK_AUTOLOAD_LIST_END			= SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE + SIZEOF(.binary.AUTOLOAD_INFO);
396	SDK_AUTOLOAD_SIZE			= SDK_AUTOLOAD_SIZE  + SIZEOF(.binary.AUTOLOAD_INFO);
397
398	############################ OVERLAYS ###############################
399	SDK_OVERLAY_NUMBER 			= <NUMBER.OVERLAYS>;
400
401<FOREACH.OVERLAYS>
402	.<OVERLAY.NAME>:<IF.NITRO_LCFSPEC.GE.2><OVERLAY.NAME><ENDIF>
403	{
404	ALIGNALL(4);				. = ALIGN(4);
405						<IF.NITRO_LCFSPEC.GE.2>
406						<FOREACH.OVERLAY.SEARCHSYMBOLS>
407						SEARCH_SYMBOL <OVERLAY.SEARCHSYMBOL>;
408						<END.OVERLAY.SEARCHSYMBOLS>
409						<ENDIF>
410	#
411	#   TEXT BLOCK: READ ONLY
412	#
413	SDK_OVERLAY_<OVERLAY.NAME>_ID		=<OVERLAY.ID>;	### SEGMENT <OVERLAY.NAME> OVERLAY ID
414	SDK_OVERLAY.<OVERLAY.NAME>.ID		=<OVERLAY.ID>;
415	SDK_OVERLAY.<OVERLAY.NAME>.START	=.;
416	SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START	=.;
417						#:::::::::: text/rodata
418						<FOREACH.OVERLAY.OBJECTS=.text>
419						<OVERLAY.OBJECT=.text:t>
420						<END.OVERLAY.OBJECTS>
421						<FOREACH.OVERLAY.LIBRARIES=.text>
422						<OVERLAY.LIBRARY=.text:t>
423						<END.OVERLAY.LIBRARIES>
424						. = ALIGN(4);
425						<FOREACH.OVERLAY.OBJECTS=.rodata>
426						<OVERLAY.OBJECT=.rodata:t>
427						<END.OVERLAY.OBJECTS>
428						<FOREACH.OVERLAY.LIBRARIES=.rodata>
429						<OVERLAY.LIBRARY=.rodata:t>
430						<END.OVERLAY.LIBRARIES>
431						. = ALIGN(4);
432						<FOREACH.OVERLAY.OBJECTS=.init>
433						<OVERLAY.OBJECT=.init:t>
434						<END.OVERLAY.OBJECTS>
435						<FOREACH.OVERLAY.LIBRARIES=.init>
436						<OVERLAY.LIBRARY=.init:t>
437						<END.OVERLAY.LIBRARIES>
438						. = ALIGN(4);
439	SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START	=.;
440						#:::::::::: ctor
441						<FOREACH.OVERLAY.OBJECTS=.ctor>
442						<OVERLAY.OBJECT=.ctor:t>
443						<END.OVERLAY.OBJECTS>
444						<FOREACH.OVERLAY.LIBRARIES=.ctor>
445						<OVERLAY.LIBRARY=.ctor:t>
446						<END.OVERLAY.LIBRARIES>
447						WRITEW	0;
448						#:::::::::: ctor
449	SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END	=.;
450
451						#:::::::::: text/rodata
452						. = ALIGN(4);
453	SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END	=.;
454
455	#
456	#  DATA BLOCK: READ WRITE
457	#
458	SDK_OVERLAY.<OVERLAY.NAME>.DATA_START	=.;
459						#:::::::::: Data
460						<FOREACH.OVERLAY.OBJECTS=.sdata>
461						<OVERLAY.OBJECT=.sdata:t>
462						<END.OVERLAY.OBJECTS>
463						<FOREACH.OVERLAY.LIBRARIES=.sdata>
464						<OVERLAY.LIBRARY=.sdata:t>
465						<END.OVERLAY.LIBRARIES>
466						. = ALIGN(4);
467						<FOREACH.OVERLAY.OBJECTS=.data>
468						<OVERLAY.OBJECT=.data:t>
469						<END.OVERLAY.OBJECTS>
470						<FOREACH.OVERLAY.LIBRARIES=.data>
471						<OVERLAY.LIBRARY=.data:t>
472						<END.OVERLAY.LIBRARIES>
473						. = ALIGN(4);
474						#:::::::::: Data
475						. = ALIGN(4);
476	SDK_OVERLAY.<OVERLAY.NAME>.DATA_END	=.;
477	SDK_OVERLAY.<OVERLAY.NAME>.END		=.;
478
479	SDK_OVERLAY.<OVERLAY.NAME>.TEXT_SIZE	= SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END - SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START;
480	SDK_OVERLAY.<OVERLAY.NAME>.DATA_SIZE	= SDK_OVERLAY.<OVERLAY.NAME>.DATA_END - SDK_OVERLAY.<OVERLAY.NAME>.DATA_START;
481	SDK_OVERLAY.<OVERLAY.NAME>.SIZE		= SDK_OVERLAY.<OVERLAY.NAME>.END      - SDK_OVERLAY.<OVERLAY.NAME>.START;
482
483	} > <OVERLAY.NAME>
484
485	.<OVERLAY.NAME>.bss:<IF.NITRO_LCFSPEC.GE.2><OVERLAY.NAME><ENDIF>
486	{
487	ALIGNALL(4);				. = ALIGN(4);
488						<IF.NITRO_LCFSPEC.GE.2>
489						<FOREACH.OVERLAY.SEARCHSYMBOLS>
490						SEARCH_SYMBOL <OVERLAY.SEARCHSYMBOL>;
491						<END.OVERLAY.SEARCHSYMBOLS>
492						<ENDIF>
493	#
494	#  BSS BLOCK
495	#
496	SDK_OVERLAY.<OVERLAY.NAME>.BSS_START	= .;
497						#:::::::::: bss
498						<FOREACH.OVERLAY.OBJECTS=.bss>
499						<OVERLAY.OBJECT=.bss:t>
500						<END.OVERLAY.OBJECTS>
501						<FOREACH.OVERLAY.LIBRARIES=.bss>
502						<OVERLAY.LIBRARY=.bss:t>
503						<END.OVERLAY.LIBRARIES>
504						. = ALIGN(4);
505						<FOREACH.OVERLAY.OBJECTS=.sbss>
506						<OVERLAY.OBJECT=.sbss:t>
507						<END.OVERLAY.OBJECTS>
508						<FOREACH.OVERLAY.LIBRARIES=.sbss>
509						<OVERLAY.LIBRARY=.sbss:t>
510						<END.OVERLAY.LIBRARIES>
511						. = ALIGN(4);
512						#:::::::::: bss
513						. = ALIGN(4);
514	SDK_OVERLAY.<OVERLAY.NAME>.BSS_END	= .;
515
516	SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE	= SDK_OVERLAY.<OVERLAY.NAME>.BSS_END - SDK_OVERLAY.<OVERLAY.NAME>.BSS_START;
517
518	} >> <OVERLAY.NAME>
519
520<END.OVERLAYS>
521
522
523	############################ ARENA ##################################
524	.arena.MAIN:
525	{
526						. = ALIGN(4);
527		SDK_SECTION_ARENA_START		=.;
528	} > arena.MAIN
529
530
531	############################ OVERLAYDEFS ############################
532	.<PROPERTY.OVERLAYDEFS>:
533	{
534		###  <STATIC.NAME> module information
535		WRITEW ADDR(.<STATIC.NAME>);			# Load address
536		WRITEW _start;					# Entry address
537		WRITEW SDK_STATIC_SIZE + SDK_AUTOLOAD_SIZE;	# Size of module
538		WRITEW _start_AutoloadDoneCallback;		# Callback autoload done
539
540		###  overlay filename
541		<FOREACH.OVERLAYS>
542		WRITES ("<OVERLAY.NAME><PROPERTY.SUFFIX>");	# Overlay <OVERLAY.ID>
543		<END.OVERLAYS>
544
545	} > <PROPERTY.OVERLAYDEFS>
546
547
548	############################ OVERLAYTABLE ###########################
549	.<PROPERTY.OVERLAYTABLE>:
550	{
551		<FOREACH.OVERLAYS>
552		#	 Overlay <OVERLAY.ID>
553		WRITEW <OVERLAY.ID>;				# Overlay ID
554		WRITEW ADDR(.<OVERLAY.NAME>);			# Load address
555		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SIZE;		# Size of module
556		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE;	# Size of bss
557		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START;	# Start address of static init
558		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END;	# End address of static init
559		WRITEW <OVERLAY.ID>;				# ROM file ID
560		WRITEW 0;					# Reserved
561
562		<END.OVERLAYS>
563
564	} > <PROPERTY.OVERLAYTABLE>
565
566
567	############################ OTHERS #################################
568	SDK_WRAM_ARENA_LO    = SDK_AUTOLOAD.WRAM.BSS_END;
569	SDK_SUBPRIV_ARENA_LO = SDK_AUTOLOAD.MAIN.BSS_END;
570	SDK_IRQ_STACKSIZE = <STATIC.IRQSTACKSIZE>;	# Allocated in WRAM
571	SDK_SYS_STACKSIZE = <STATIC.STACKSIZE>;		# Allocated in WRAM
572
573	# Work RAM size checker => check AUTOLOAD_WRAM
574	SDK_SYS_STACKSIZE_SIGN = (SDK_SYS_STACKSIZE < 0x80000000) * 2 - 1;
575	.check.WORKRAM:
576	{
577#		. = . + SDK_AUTOLOAD.WRAM.BSS_END - 0x037f8000 + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE * SDK_SYS_STACKSIZE_SIGN;
578		. = . + SDK_AUTOLOAD.WRAM.BSS_END - 0x037f8000;
579		. = ALIGN(32);
580		. = . + 0x2100;
581		. = . + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE * SDK_SYS_STACKSIZE_SIGN;
582	} > check.WORKRAM
583
584	.check.MAIN:
585	{
586		. = SDK_SUBPRIV_ARENA_LO;
587	} > check.MAIN
588}
589