1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - OS 3 File: os_resource.c 4 5 Copyright 2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-04-24#$ 14 $Rev: 5735 $ 15 $Author: okubata_ryoma $ 16 17 *---------------------------------------------------------------------------*/ 18 //#include <nitro/os.h> 19 #include <nitro/os/common/resource.h> 20 #include <nitro/os/common/system.h> 21 22 //================================================================================ 23 // for DEBUG 24 //================================================================================ 25 /*---------------------------------------------------------------------------* 26 Name: OS_GetAllResources 27 28 Description: store system resources to specified pointer 29 30 Arguments: resource pointer to store system resources 31 32 Returns: TRUE ... success 33 FALSE ... fail 34 *---------------------------------------------------------------------------*/ OS_GetAllResources(OSResource * resource)35BOOL OS_GetAllResources(OSResource *resource) 36 { 37 OSIntrMode enabled = OS_DisableInterrupts(); 38 BOOL flag = TRUE; 39 SDK_ASSERT(resource != NULL); 40 41 //---- thread resource 42 if (!(resource->threadResourceFlag = OS_GetThreadResource(&resource->threadResource))) 43 { 44 flag = FALSE; 45 } 46 47 //---- alarm resource 48 if (!(resource->alarmResourceFlag = OS_GetAlarmResource(&resource->alarmResource))) 49 { 50 flag = FALSE; 51 } 52 53 //---- valarm resource 54 if (!(resource->valarmResourceFlag = OS_GetVAlarmResource(&resource->valarmResource))) 55 { 56 flag = FALSE; 57 } 58 59 //---- arena resource 60 if (!(resource->arenaResourceFlag = OS_GetArenaResource(&resource->arenaResource))) 61 { 62 flag = FALSE; 63 } 64 65 (void)OS_RestoreInterrupts(enabled); 66 return flag; 67 } 68