1 /*---------------------------------------------------------------------------*
2   Project:  NitroSDK - WM - demos - wireless-all
3   File:     wh_config.h
4 
5   Copyright 2006-2008 Nintendo. All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Log: wh_config.h,v $
14   Revision 1.1  2006/04/10 13:07:32  yosizaki
15   Initial upload.
16 
17   $NoKeywords$
18  *---------------------------------------------------------------------------*/
19 
20 #ifndef WM_DEMO_WIRELESS_ALL_WH_CONFIG_H_
21 #define WM_DEMO_WIRELESS_ALL_WH_CONFIG_H_
22 
23 
24 /* The GGID used in this demo */
25 #define WH_GGID                   SDK_MAKEGGID_SYSTEM(0x15)
26 
27 // DMA number used for wireless communications
28 #define WH_DMA_NO                 2
29 
30 #define WH_PLAYER_MAX             4
31 
32 // Maximum number of children (this number does not include the parent)
33 #define WH_CHILD_MAX              (WH_PLAYER_MAX - 1)
34 
35 // Maximum size of data that can be shared
36 #define WH_DS_DATA_SIZE           32
37 
38 #define WH_PARENT_MAX_SIZE        512
39 #define WH_CHILD_MAX_SIZE       (WH_DS_DATA_SIZE)
40 
41 // Port to use for normal MP communications
42 #define WH_DATA_PORT              14
43 
44 // Priority to use for normal MP communications
45 #define WH_DATA_PRIO              WM_PRIORITY_NORMAL
46 
47 // Continuous transfer mode to use WFS and data sharing simultaneously
48 #define WH_MP_FREQUENCY           0
49 
50 // Port to use for data sharing
51 #define WH_DS_PORT                13
52 
53 // Port to use for WFS
54 #define PORT_WFS                  4
55 
56 #endif /* WM_DEMO_WIRELESS_ALL_WH_CONFIG_H_ */
57