1 /*---------------------------------------------------------------------------* 2 Project: NitroSDK - WM - demos - wireless-all 3 File: wh_config.h 4 5 Copyright 2006-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Log: wh_config.h,v $ 14 Revision 1.1 2006/04/10 13:07:32 yosizaki 15 Initial upload. 16 17 $NoKeywords$ 18 *---------------------------------------------------------------------------*/ 19 20 #ifndef WM_DEMO_WIRELESS_ALL_WH_CONFIG_H_ 21 #define WM_DEMO_WIRELESS_ALL_WH_CONFIG_H_ 22 23 24 /* The GGID used in this demo */ 25 #define WH_GGID SDK_MAKEGGID_SYSTEM(0x15) 26 27 // DMA number used for wireless communications 28 #define WH_DMA_NO 2 29 30 #define WH_PLAYER_MAX 4 31 32 // Maximum number of children (this number does not include the parent) 33 #define WH_CHILD_MAX (WH_PLAYER_MAX - 1) 34 35 // Maximum size of data that can be shared 36 #define WH_DS_DATA_SIZE 32 37 38 #define WH_PARENT_MAX_SIZE 512 39 #define WH_CHILD_MAX_SIZE (WH_DS_DATA_SIZE) 40 41 // Port to use for normal MP communications 42 #define WH_DATA_PORT 14 43 44 // Priority to use for normal MP communications 45 #define WH_DATA_PRIO WM_PRIORITY_NORMAL 46 47 // Continuous transfer mode to use WFS and data sharing simultaneously 48 #define WH_MP_FREQUENCY 0 49 50 // Port to use for data sharing 51 #define WH_DS_PORT 13 52 53 // Port to use for WFS 54 #define PORT_WFS 4 55 56 #endif /* WM_DEMO_WIRELESS_ALL_WH_CONFIG_H_ */ 57