1 /*---------------------------------------------------------------------------*
2   Project:  TwlSDK - WM - demos - wep-1
3   File:     key.h
4 
5   Copyright 2006-2008 Nintendo. All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Date:: 2008-09-18#$
14   $Rev: 8573 $
15   $Author: okubata_ryoma $
16  *---------------------------------------------------------------------------*/
17 
18 #ifndef __KEY_H__
19 #define __KEY_H__
20 
21 #define KEY_REPEAT_START 25            // Number of frames until key repeat starts
22 #define KEY_REPEAT_SPAN  10            // Number of frames between key repeats
23 
24 typedef struct KeyInfo
25 {
26     u16     cnt;                       // Unprocessed input value
27     u16     trg;                       // Press trigger input
28     u16     up;                        // Release trigger input
29     u16     rep;                       // Press and hold repeat input
30 }
31 KeyInfo;
32 
33 extern void updateKeys(void);
34 extern KeyInfo *getKeyInfo(void);
35 
36 #endif
37