1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - GX - demos - UnitTours/2D_Oam_Char1D 3 File: data.h 4 5 Copyright 2003-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-09-18#$ 14 $Rev: 8573 $ 15 $Author: okubata_ryoma $ 16 *---------------------------------------------------------------------------*/ 17 18 /* 19 ****************************************************************************** 20 * 21 * Project : 22 * NITRO-SDK sample program 23 * Title : 24 * Displays 1D mapping character object 25 * Explanation: 26 * Displays an object with character data that uses a 1-D mapping. 27 * 28 ****************************************************************************** 29 */ 30 #ifndef OBJ_DATA_H 31 #define OBJ_DATA_H 32 33 extern const unsigned char bitmapOBJ_256color_icg[16 * 2048]; 34 extern const unsigned char bitmapOBJ_256color_icl[16 * 512]; 35 36 #endif 37