1 /*---------------------------------------------------------------------------*
2   Project:  TwlSDK - GX - demos - UnitTours/2D_CharBg_256_16
3   File:     data.h
4 
5   Copyright 2003-2008 Nintendo. All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Date:: 2008-10-20#$
14   $Rev: 9005 $
15   $Author: okubata_ryoma $
16  *---------------------------------------------------------------------------*/
17 
18 /*
19  ******************************************************************************
20  *
21  *  Project    :
22  *               NITRO-SDK sample program
23  *  Title      :
24  *               Display affine extended, 256-color x 16 extended palette character background
25  *  Explanation:
26  *         Performs affine conversion (rotate / scale) on and display the 256x16 color expanded palette background
27  *
28  *
29  ******************************************************************************
30  */
31 #ifndef BG_DATA_H_
32 #define BG_DATA_H_
33 
34 
35 /*-------------------------- Data -------------------------------*/
36 extern const unsigned char kakucho_8bit_isc[128 * 16];
37 extern const unsigned char kakucho_8bit_icl[512 * 16];
38 extern const unsigned char kakucho_8bit_icg[2086 * 16 + 4];
39 
40 // #define SCREEN_SIZE  ( 128 * 16)
41 #define SCREEN_SIZE	( 128 * 16)
42 #define PALETTE_SIZE	( 512 * 16)
43 #define CHAR_SIZE	(2086 * 16)
44 
45 
46 #endif
47