1#---------------------------------------------------------------------------- 2# Project: TwlSDK - demos - FS - overlay-staticinit 3# File: ARM9-TS.lsf 4# 5# Copyright 2007 Nintendo. All rights reserved. 6# 7# These coded insructions, statements, and computer programs contain 8# proprietary information of Nintendo of America Inc. and/or Nintendo 9# Company Ltd., and are protected by Federal copyright law. They may 10# not be disclosed to third parties or copied or duplicated in any form, 11# in whole or in part, without the prior written consent of Nintendo. 12# 13# $Date:: 2007-12-05#$ 14# $Rev: 2842 $ 15# $Author: yosizaki $ 16#---------------------------------------------------------------------------- 17# 18# TWL LCF SPEC FILE 19# 20 21Static $(TARGET_NAME) 22{ 23 Address $(ADDRESS_STATIC) 24 Object $(OBJS_STATIC) 25 Library $(LLIBS) $(GLIBS) $(CW_LIBS) 26} 27 28Autoload ITCM 29{ 30 Address $(ADDRESS_ITCM) 31 Object * (.itcm) 32 Object $(OBJS_AUTOLOAD) (.text) 33 Object $(OBJS_AUTOLOAD) (.rodata) 34} 35 36Autoload DTCM 37{ 38 Address $(ADDRESS_DTCM) 39 Object * (.dtcm) 40 Object $(OBJS_AUTOLOAD) (.data) 41 Object $(OBJS_AUTOLOAD) (.sdata) 42 Object $(OBJS_AUTOLOAD) (.bss) 43 Object $(OBJS_AUTOLOAD) (.sbss) 44} 45 46Overlay top_menu 47{ 48 After $(TARGET_NAME) 49 Object $(OBJDIR)/top_menu.o 50} 51 52Overlay mode_1 53{ 54 After $(TARGET_NAME) 55 Object $(OBJDIR)/mode_1.o 56} 57 58Overlay mode_2 59{ 60 After $(TARGET_NAME) 61 Object $(OBJDIR)/mode_2.o 62} 63 64Overlay mode_3 65{ 66 After $(TARGET_NAME) 67 Object $(OBJDIR)/mode_3.o 68} 69