1#----------------------------------------------------------------------------
2# Project:  TwlSDK - FS - demos - file-1
3# File:     main.NTR.lsf
4#
5# Copyright 2003-2008 Nintendo.  All rights reserved.
6#
7# These coded instructions, statements, and computer programs contain
8# proprietary information of Nintendo of America Inc. and/or Nintendo
9# Company Ltd., and are protected by Federal copyright law.  They may
10# not be disclosed to third parties or copied or duplicated in any form,
11# in whole or in part, without the prior written consent of Nintendo.
12#
13# $Date:: 2008-09-18 #$
14# $Rev: 8573 $
15# $Author: okubata_ryoma $
16#----------------------------------------------------------------------------
17#
18#  Nitro LCF SPEC FILE
19#
20
21Static $(TARGET_NAME)
22{
23	Address		$(ADDRESS_STATIC)
24	Object		$(OBJS_STATIC)
25	Library		$(LLIBS) $(GLIBS) $(CW_LIBS)
26	Object		GROUP(ROOT)
27}
28
29Autoload ITCM
30{
31	Address		$(ADDRESS_ITCM)
32	Object		*     		 (.itcm)
33	Object		$(OBJS_AUTOLOAD) (.text)
34	Object		$(OBJS_AUTOLOAD) (.rodata)
35}
36
37Autoload DTCM
38{
39	Address		$(ADDRESS_DTCM)
40	Object		*     		 (.dtcm)
41	Object		$(OBJS_AUTOLOAD) (.data)
42	Object		$(OBJS_AUTOLOAD) (.sdata)
43	Object		$(OBJS_AUTOLOAD) (.bss)
44	Object		$(OBJS_AUTOLOAD) (.sbss)
45}
46
47Overlay main_overlay_0
48{
49	After		$(TARGET_NAME)
50	Object		$(OBJDIR)/boo.o
51	Object		GROUP(main_overlay_0)
52}
53
54Overlay main_overlay_1
55{
56	After		main_overlay_0
57	Object		$(OBJDIR)/foo.o \
58			$(OBJDIR)/woo.o
59	Object		GROUP(main_overlay_1)
60}
61
62