1#---------------------------------------------------------------------------- 2# Project: TwlSDK - FS - demos - file-1 3# File: main.NTR.lsf 4# 5# Copyright 2003-2008 Nintendo. All rights reserved. 6# 7# These coded instructions, statements, and computer programs contain 8# proprietary information of Nintendo of America Inc. and/or Nintendo 9# Company Ltd., and are protected by Federal copyright law. They may 10# not be disclosed to third parties or copied or duplicated in any form, 11# in whole or in part, without the prior written consent of Nintendo. 12# 13# $Date:: 2008-09-18 #$ 14# $Rev: 8573 $ 15# $Author: okubata_ryoma $ 16#---------------------------------------------------------------------------- 17# 18# Nitro LCF SPEC FILE 19# 20 21Static $(TARGET_NAME) 22{ 23 Address $(ADDRESS_STATIC) 24 Object $(OBJS_STATIC) 25 Library $(LLIBS) $(GLIBS) $(CW_LIBS) 26 Object GROUP(ROOT) 27} 28 29Autoload ITCM 30{ 31 Address $(ADDRESS_ITCM) 32 Object * (.itcm) 33 Object $(OBJS_AUTOLOAD) (.text) 34 Object $(OBJS_AUTOLOAD) (.rodata) 35} 36 37Autoload DTCM 38{ 39 Address $(ADDRESS_DTCM) 40 Object * (.dtcm) 41 Object $(OBJS_AUTOLOAD) (.data) 42 Object $(OBJS_AUTOLOAD) (.sdata) 43 Object $(OBJS_AUTOLOAD) (.bss) 44 Object $(OBJS_AUTOLOAD) (.sbss) 45} 46 47Overlay main_overlay_0 48{ 49 After $(TARGET_NAME) 50 Object $(OBJDIR)/boo.o 51 Object GROUP(main_overlay_0) 52} 53 54Overlay main_overlay_1 55{ 56 After main_overlay_0 57 Object $(OBJDIR)/foo.o \ 58 $(OBJDIR)/woo.o 59 Object GROUP(main_overlay_1) 60} 61 62