1 /*---------------------------------------------------------------------------*
2 Project: TwlSDK - EL - demos - dllA
3 File: dllA.c
4
5 Copyright 2007 Nintendo. All rights reserved.
6
7 These coded instructions, statements, and computer programs contain
8 proprietary information of Nintendo of America Inc. and/or Nintendo
9 Company Ltd., and are protected by Federal copyright law. They may
10 not be disclosed to third parties or copied or duplicated in any form,
11 in whole or in part, without the prior written consent of Nintendo.
12
13 $Date:: 2007-10-30#$
14 $Rev: 1932 $
15 $Author: kitase_hirotake $
16 *---------------------------------------------------------------------------*/
17
18 #include <twl.h>
19
20 #include "dllA.h"
21
22 #pragma optimization_level 0
23
24
calu_func_A(int i)25 int calu_func_A(int i)
26 {
27 int j = i;
28
29 OS_TPrintf("call calu_func_A %d\n", i);
30
31 return j;
32 }
33
global_func_A(void)34 void global_func_A(void)
35 {
36 int i;
37
38 i = calu_func_A(0);
39 }
40
41 #pragma optimization_level reset
42