1 obj/RVL/DEBUG/vcmv_test.o:  src/vcmv_test.c  \
2 	C:/Nintendo/Revolution/RVL_SDK/vcmv/include/vcmv.h  \
3 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem.h  \
4 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/heapCommon.h  \
5 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/types.h  \
6 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os.h  \
7 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXStruct.h  \
8 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXEnum.h  \
9 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vitypes.h  \
10 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdarg.h  \
11 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/ansi_parms.h  \
12 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/msl_c_version.h  \
13 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/mslGlobals.h  \
14 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/PPC_EABI/Include/ansi_prefix.PPCEABI.Gamecube.h  \
15 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/os_enum.h  \
16 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstdarg  \
17 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/va_list.h  \
18 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/PPC_EABI/Include/stdarg.EPPC.h  \
19 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSAlloc.h  \
20 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSAlarm.h  \
21 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSContext.h  \
22 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSCache.h  \
23 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSDC.h  \
24 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSIC.h  \
25 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSL2.h  \
26 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSLC.h  \
27 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSError.h  \
28 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSException.h  \
29 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSExpansion.h  \
30 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSFastCast.h  \
31 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSFont.h  \
32 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSInterrupt.h  \
33 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSMemory.h  \
34 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSMessage.h  \
35 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSThread.h  \
36 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSModule.h  \
37 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSMutex.h  \
38 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSResetSW.h  \
39 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSSerial.h  \
40 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSSemaphore.h  \
41 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSReset.h  \
42 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSCrc.h  \
43 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/list.h  \
44 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stddef.h  \
45 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstddef  \
46 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/null.h  \
47 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/size_t.h  \
48 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/wchar_t.h  \
49 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/msl_lib_ext1.h  \
50 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/msl_rsize_t.h  \
51 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/expHeap.h  \
52 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/frameHeap.h  \
53 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/unitHeap.h  \
54 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/allocator.h  \
55 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/cnt.h  \
56 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/dvd.h  \
57 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/arc.h  \
58 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/kpad.h  \
59 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpad.h  \
60 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadTrain.h  \
61 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadGuitar.h  \
62 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadDrum.h  \
63 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadTaiko.h  \
64 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadBalance.h  \
65 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wbc.h  \
66 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadBulk.h  \
67 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mtx/GeoTypes.h  \
68 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/hbm.h  \
69 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/hbm/HBMBase.h  \
70 	C:/Nintendo/Revolution/RVL_SDK/include/revolution.h  \
71 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/base/PPCArch.h  \
72 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/pad.h  \
73 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mtx.h  \
74 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx.h  \
75 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXGeometry.h  \
76 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXTransform.h  \
77 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXCull.h  \
78 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXLighting.h  \
79 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXTexture.h  \
80 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXTev.h  \
81 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXBump.h  \
82 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXPixel.h  \
83 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXFrameBuffer.h  \
84 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXCpu2Efb.h  \
85 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXPerf.h  \
86 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXFifo.h  \
87 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXManage.h  \
88 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXGet.h  \
89 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXDraw.h  \
90 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXVert.h  \
91 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/base/PPCWGPipe.h  \
92 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXCommandList.h  \
93 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXDispList.h  \
94 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXVerify.h  \
95 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi.h  \
96 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vifuncs.h  \
97 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vi3in1.h  \
98 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vi3in1types.h  \
99 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/ai.h  \
100 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/ax.h  \
101 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/dsp.h  \
102 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/nand.h  \
103 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/sdkver.h  \
104 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/sc.h  \
105 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/sc/SCRegIdHi.h  \
106 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/mix.h  \
107 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx.h  \
108 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXUncompression.h  \
109 	C:/Nintendo/Revolution/RVL_SDK/include/dolphin/types.h  \
110 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXStreamingUncompression.h  \
111 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXCompression.h  \
112 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXSecureUncompression.h  \
113 	C:/Nintendo/Revolution/RVL_SDK/include/revolution/tpl.h  \
114 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/string.h  \
115 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstring  \
116 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/extras_string.h  \
117 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/string_api.h  \
118 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdio.h  \
119 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstdio  \
120 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/eof.h  \
121 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/file_struc.h  \
122 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdio_api.h  \
123 	C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdio.posix.h
124