1 obj/RVL/DEBUG/vcmv_test.o: src/vcmv_test.c \ 2 C:/Nintendo/Revolution/RVL_SDK/vcmv/include/vcmv.h \ 3 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem.h \ 4 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/heapCommon.h \ 5 C:/Nintendo/Revolution/RVL_SDK/include/revolution/types.h \ 6 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os.h \ 7 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXStruct.h \ 8 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXEnum.h \ 9 C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vitypes.h \ 10 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdarg.h \ 11 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/ansi_parms.h \ 12 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/msl_c_version.h \ 13 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/mslGlobals.h \ 14 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/PPC_EABI/Include/ansi_prefix.PPCEABI.Gamecube.h \ 15 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/os_enum.h \ 16 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstdarg \ 17 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/va_list.h \ 18 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/PPC_EABI/Include/stdarg.EPPC.h \ 19 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSAlloc.h \ 20 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSAlarm.h \ 21 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSContext.h \ 22 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSCache.h \ 23 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSDC.h \ 24 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSIC.h \ 25 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSL2.h \ 26 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSLC.h \ 27 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSError.h \ 28 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSException.h \ 29 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSExpansion.h \ 30 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSFastCast.h \ 31 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSFont.h \ 32 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSInterrupt.h \ 33 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSMemory.h \ 34 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSMessage.h \ 35 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSThread.h \ 36 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSModule.h \ 37 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSMutex.h \ 38 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSResetSW.h \ 39 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSSerial.h \ 40 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSSemaphore.h \ 41 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSReset.h \ 42 C:/Nintendo/Revolution/RVL_SDK/include/revolution/os/OSCrc.h \ 43 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/list.h \ 44 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stddef.h \ 45 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstddef \ 46 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/null.h \ 47 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/size_t.h \ 48 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/wchar_t.h \ 49 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/msl_lib_ext1.h \ 50 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/msl_rsize_t.h \ 51 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/expHeap.h \ 52 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/frameHeap.h \ 53 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/unitHeap.h \ 54 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mem/allocator.h \ 55 C:/Nintendo/Revolution/RVL_SDK/include/revolution/cnt.h \ 56 C:/Nintendo/Revolution/RVL_SDK/include/revolution/dvd.h \ 57 C:/Nintendo/Revolution/RVL_SDK/include/revolution/arc.h \ 58 C:/Nintendo/Revolution/RVL_SDK/include/revolution/kpad.h \ 59 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpad.h \ 60 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadTrain.h \ 61 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadGuitar.h \ 62 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadDrum.h \ 63 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadTaiko.h \ 64 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadBalance.h \ 65 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wbc.h \ 66 C:/Nintendo/Revolution/RVL_SDK/include/revolution/wpadBulk.h \ 67 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mtx/GeoTypes.h \ 68 C:/Nintendo/Revolution/RVL_SDK/include/revolution/hbm.h \ 69 C:/Nintendo/Revolution/RVL_SDK/include/revolution/hbm/HBMBase.h \ 70 C:/Nintendo/Revolution/RVL_SDK/include/revolution.h \ 71 C:/Nintendo/Revolution/RVL_SDK/include/revolution/base/PPCArch.h \ 72 C:/Nintendo/Revolution/RVL_SDK/include/revolution/pad.h \ 73 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mtx.h \ 74 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx.h \ 75 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXGeometry.h \ 76 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXTransform.h \ 77 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXCull.h \ 78 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXLighting.h \ 79 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXTexture.h \ 80 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXTev.h \ 81 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXBump.h \ 82 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXPixel.h \ 83 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXFrameBuffer.h \ 84 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXCpu2Efb.h \ 85 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXPerf.h \ 86 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXFifo.h \ 87 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXManage.h \ 88 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXGet.h \ 89 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXDraw.h \ 90 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXVert.h \ 91 C:/Nintendo/Revolution/RVL_SDK/include/revolution/base/PPCWGPipe.h \ 92 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXCommandList.h \ 93 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXDispList.h \ 94 C:/Nintendo/Revolution/RVL_SDK/include/revolution/gx/GXVerify.h \ 95 C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi.h \ 96 C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vifuncs.h \ 97 C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vi3in1.h \ 98 C:/Nintendo/Revolution/RVL_SDK/include/revolution/vi/vi3in1types.h \ 99 C:/Nintendo/Revolution/RVL_SDK/include/revolution/ai.h \ 100 C:/Nintendo/Revolution/RVL_SDK/include/revolution/ax.h \ 101 C:/Nintendo/Revolution/RVL_SDK/include/revolution/dsp.h \ 102 C:/Nintendo/Revolution/RVL_SDK/include/revolution/nand.h \ 103 C:/Nintendo/Revolution/RVL_SDK/include/revolution/sdkver.h \ 104 C:/Nintendo/Revolution/RVL_SDK/include/revolution/sc.h \ 105 C:/Nintendo/Revolution/RVL_SDK/include/revolution/sc/SCRegIdHi.h \ 106 C:/Nintendo/Revolution/RVL_SDK/include/revolution/mix.h \ 107 C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx.h \ 108 C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXUncompression.h \ 109 C:/Nintendo/Revolution/RVL_SDK/include/dolphin/types.h \ 110 C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXStreamingUncompression.h \ 111 C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXCompression.h \ 112 C:/Nintendo/Revolution/RVL_SDK/include/revolution/cx/CXSecureUncompression.h \ 113 C:/Nintendo/Revolution/RVL_SDK/include/revolution/tpl.h \ 114 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/string.h \ 115 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstring \ 116 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/extras_string.h \ 117 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/string_api.h \ 118 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdio.h \ 119 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/cstdio \ 120 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/eof.h \ 121 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/file_struc.h \ 122 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdio_api.h \ 123 C:/Nintendo/Revolution/Freescale/CW\ for\ Wii\ v1.7/PowerPC_EABI_Support/Msl/Msl_c/MSL_Common/Include/stdio.posix.h 124