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8<title>DVDInit</title>
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12
13<h1>DVDInit</h1>
14
15<h2>Syntax</h2>
16<dl><dd><pre class="construction">
17#include &lt;revolution/dvd.h&gt;
18
19void DVDInit(void);
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21
22<h2>Arguments</h2>
23<p>None.</p>
24
25<h2>Return Values</h2>
26<p>None.</p>
27
28<h2>Description</h2>
29<p>Initializes the optical disc device driver. You must call this function before performing any processes on the optical disc.</P>
30
31<p>Although the <CODE>DVDInit</CODE> function does not need to be called more than once, calling it does not cause problems.</P>
32
33<p>
34If the <code>DVDInit</code> function is called from a different thread during the processing of <CODE>NANDRead[Async]</CODE> or <CODE>NANDWrite[Async]</CODE>, the processing of these other functions may be delayed or even fail. This is also true for <code>CNTRead</code> or any other function that acts internally to generate read/write access to Wii console NAND memory. For more information about the occurrence conditions, symptoms, and workarounds, see <a href="../nand/intro.html#NAND RW NOTICE">Notes Regarding Read/Writes to Wii Console NAND Memory</a>.
35</p>
36
37<h2>See Also</h2>
38<p class="reference">
39<a href="../nand/intro.html#NAND RW NOTICE">Notes Regarding Wii Console NAND Memory Reading and Writing</a>
40</p>
41
42<h2>Revision History</h2>
43<p>
442009/12/02 Added the <a href="../nand/intro.html#NAND RW NOTICE">Notes Regarding Read/Writes to Wii Console NAND Memory</a> information.<br>2009/02/03 Added <B>Description</B>.<br>2006/03/01 Initial version.
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