1<?xml version="1.0" encoding="utf-8"?> 2<nw4r_layout xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="1.0.0" xmlns="http://www.nintendo.co.jp/NW4R/LayoutEditor"> 3 <head> 4 <create user="" host="" date="2006-08-24T13:06:56.6268263+09:00" source="" /> 5 <title /> 6 <comment /> 7 <generator name="NW4R LayoutEditor Core" version="2006_06_23_000" /> 8 </head> 9 <body> 10 <rlyt> 11 <paneSet> 12 <pane kind="Picture" name="Ico0" locationAdjust="true"> 13 <comment /> 14 <basePositionType x="Center" y="Center" /> 15 <translate x="-0" y="-0" z="0" /> 16 <rotate x="0" y="0" z="0" /> 17 <scale x="1" y="1" /> 18 <size x="170" y="96" /> 19 <picture detailSetting="true"> 20 <vtxColLT r="255" g="255" b="255" a="255" /> 21 <vtxColRT r="255" g="255" b="255" a="255" /> 22 <vtxColLB r="255" g="255" b="255" a="255" /> 23 <vtxColRB r="255" g="255" b="255" a="255" /> 24 <texCoord> 25 <texLT s="-0.17" t="0" /> 26 <texRT s="1.16" t="0" /> 27 <texLB s="-0.17" t="0.25" /> 28 <texRB s="1.16" t="0.25" /> 29 </texCoord> 30 <material name="Ico0"> 31 <blackColor r="255" g="255" b="255" /> 32 <whiteColor r="0" g="0" b="0" /> 33 <texMap imageName="SampleThumbnail_b" wrap_s="Repeat" wrap_t="Repeat" filterMin="Linear" filterMax="Linear" /> 34 <texMatrix rotate="0"> 35 <scale x="1" y="1" /> 36 <translate x="0" y="0.25" /> 37 </texMatrix> 38 <texCoordGen func="Mtx2x4" srcParam="Tex0" matrix="0" /> 39 <textureStage texMap="0" texCoordGen="0" /> 40 <texBlendRatio color="255" /> 41 </material> 42 <materialRevo name="Ico0"> 43 <channelControl channel="Color0" materialSource="Vertex" /> 44 <channelControl channel="Alpha0" materialSource="Vertex" /> 45 <matColReg r="255" g="255" b="255" a="255" /> 46 <tevColReg r="255" g="255" b="255" a="0" /> 47 <tevColReg r="0" g="0" b="0" a="255" /> 48 <tevColReg r="255" g="255" b="255" a="255" /> 49 <tevConstReg r="255" g="255" b="255" a="255" /> 50 <tevConstReg r="255" g="255" b="255" a="255" /> 51 <tevConstReg r="255" g="255" b="255" a="255" /> 52 <tevConstReg r="255" g="255" b="255" a="255" /> 53 <texMap imageName="SampleThumbnail_b" wrap_s="Repeat" wrap_t="Repeat" filterMin="Linear" filterMax="Linear" /> 54 <texMatrix rotate="0"> 55 <scale x="1" y="1" /> 56 <translate x="0" y="0.25" /> 57 </texMatrix> 58 <texCoordGen func="Mtx2x4" srcParam="Tex0" matrix="0" /> 59 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 60 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 61 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 62 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 63 <indirectMatrix rotate="0"> 64 <scale x="1" y="1" /> 65 <translate x="0" y="0" /> 66 </indirectMatrix> 67 <indirectMatrix rotate="0"> 68 <scale x="1" y="1" /> 69 <translate x="0" y="0" /> 70 </indirectMatrix> 71 <indirectMatrix rotate="0"> 72 <scale x="1" y="1" /> 73 <translate x="0" y="0" /> 74 </indirectMatrix> 75 <indirectStage texMap="0" texCoordGen="0" scale_s="V1" scale_t="V1" /> 76 <indirectStage 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<materialRevo name="Ico1"> 123 <channelControl channel="Color0" materialSource="Vertex" /> 124 <channelControl channel="Alpha0" materialSource="Vertex" /> 125 <matColReg r="255" g="255" b="255" a="255" /> 126 <tevColReg r="255" g="255" b="255" a="0" /> 127 <tevColReg r="255" g="255" b="255" a="255" /> 128 <tevColReg r="255" g="255" b="255" a="255" /> 129 <tevConstReg r="255" g="255" b="255" a="255" /> 130 <tevConstReg r="255" g="255" b="255" a="255" /> 131 <tevConstReg r="255" g="255" b="255" a="255" /> 132 <tevConstReg r="255" g="255" b="255" a="255" /> 133 <texMap imageName="SampleThumbnail_a" wrap_s="Clamp" wrap_t="Clamp" filterMin="Linear" filterMax="Linear" /> 134 <texMatrix rotate="0"> 135 <scale x="1" y="1" /> 136 <translate x="0" y="0" /> 137 </texMatrix> 138 <texCoordGen func="Mtx2x4" srcParam="Tex0" matrix="0" /> 139 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 140 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 141 <swapTable r="Red" g="Green" b="Blue" a="Alpha" /> 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