1###############################################################################
2# Mixer application for AX (MIX) Makefile
3#
4# Copyright (C)1998-2006 Nintendo  All Rights Reserved.
5#
6# These coded instructions, statements, and computer programs contain
7# proprietary information of Nintendo of America Inc. and/or Nintendo
8# Company Ltd., and are protected by Federal copyright law.  They may
9# not be disclosed to third parties or copied or duplicated in any form,
10# in whole or in part, without the prior written consent of Nintendo.
11#
12# $Log: makefile,v $
13# Revision 1.6  2008/09/05 09:45:07  nrs_buildsystem
14# Changed all command to adopt "make -j option(parallel processing)" (by yasuh-to).
15#
16# Revision 1.5  2006/07/19 07:52:07  aka
17# Added remote.c.
18#
19# Revision 1.4  2006/02/01 02:09:33  aka
20# Changed copyright.
21#
22# Revision 1.3  2005/11/16 08:27:45  yasuh-to
23# Changed path of configuration file.
24#
25# Revision 1.2  2005/07/07 11:57:54  yasuh-to
26# Changed from NNGC_XXX to REVOLUTION_XXX.
27#
28# Revision 1.1.1.1  2005/05/12 02:15:49  yasuh-to
29# Imported from Dolphin tree.
30#
31#   1     5/09/01 1:12p Billyjack
32#   created
33#
34###############################################################################
35
36# All modules have "setup" and "build" as targets.  System libraries
37# and demo programs also have an "install" target that copies the compiled
38# binaries to the binary tree (/revolution/$(ARCH_TARGET)).
39all:
40	$(MAKE) setup
41	$(MAKE) build
42	$(MAKE) install
43
44# commondefs must be included near the top so that all common variables
45# will be defined before their use.
46include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs
47
48# MODULENAME should be set to the name of this subdirectory
49MODULENAME	= mix
50
51# This indicates to commondefs/modulerules as to where this directory is
52# The selectable paths are restricted to limit the number of subtrees
53# that are added to the Revolution tree.
54LIB		= TRUE
55
56
57###############################################################################
58# Library building
59# LIBNAME specifies the name of the library.  No suffix is required, as
60# that will depend on whether this is a DEBUG build or not.
61# The final name of the library will be $(LIBNAME)$(LIBSUFFIX)
62LIBNAME		= mix
63
64# CLIBSRCS specifies all C files that are built and linked into the library.
65# ASMLIBSRCS are all assembly files that will be built and linked into the lib.
66CLIBSRCS	= mix.c remote.c
67
68# modulerules contains the rules that will use the above variables
69# and dependencies below to construct the library and binaries specified.
70include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules
71