1###############################################################################
2# Makefile for spdemo
3#
4# Copyright (C)1998-2006 Nintendo  All Rights Reserved.
5#
6# These coded instructions, statements, and computer programs contain
7# proprietary information of Nintendo of America Inc. and/or Nintendo
8# Company Ltd., and are protected by Federal copyright law.  They may
9# not be disclosed to third parties or copied or duplicated in any form,
10# in whole or in part, without the prior written consent of Nintendo.
11#
12# $Log: makefile,v $
13# Revision 1.6  2008/09/05 09:42:17  nrs_buildsystem
14# Changed all command to adopt "make -j option(parallel processing)" (by yasuh-to).
15#
16# Revision 1.5  2006/02/02 02:40:40  aka
17# Changed copyright.
18#
19# Revision 1.4  2006/01/06 07:13:12  hiratsu
20# changed LCF file path.
21#
22# Revision 1.3  2005/11/16 08:28:29  yasuh-to
23# Changed path of configuration file.
24#
25# Revision 1.2  2005/11/04 05:20:57  aka
26# Modified for Revolution.
27#
28# Revision 1.1  2005/11/04 05:02:14  aka
29# Imported from Dolphin tree.
30#
31###############################################################################
32
33##################################
34# QUICK START INSTRUCTIONS
35# Type "make" at /revolution/build/tests/audio to build DEBUG versions of all tests.
36# Type "make NDEBUG=TRUE" to build OPTIMIZED versions of all tests
37# Type "make lit-test00D.bin" to build DEBUG version of just lit-test00
38# Type "make NDEBUG=TRUE lit-test00.bin" to build OPTIMIZED version of
39# ju ctable paths can be found in modulerules.
40# just lit-test00
41#
42# To add another test
43# 1. add the .c files to CSRCS to make sure they are built
44# 2. add the binary name (no suffix) to BINNAMES
45# 3. add a dependency rule for this executable at the bottom of this file
46##################################
47
48
49# All modules have "setup" and "build" as targets.  System libraries
50# and demo programs also have an "install" target that copies the compiled
51# binaries to the binary tree (/revolution/$(ARCH_TARGET)).
52
53all:
54	$(MAKE) setup
55	$(MAKE) build
56	$(MAKE) install
57
58# commondefs must be included near the top so that all common variables
59# will be defined before their use.
60
61include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs
62
63# module name should be set to the name of this subdirectory
64# DEMO = TRUE indicates that this module resides under the "demos" subtree.
65# The list of selectable paths can be found in modulerules.
66
67MODULENAME	= spdemo
68DEMO		= TRUE
69
70# CSRCS lists all C files that should be built
71# The makefile determines which objects are linked into which binaries
72# based on the dependencies you fill in at the bottom of this file
73
74CSRCS =		spdemo.c
75
76# BINNAMES lists all binaries that will be linked.  Note that no suffix is
77# required, as that will depend on whether this is a DEBUG build or not.
78# The final name of the binaries will be $(BINNAME)$(BINSUFFIX)
79BINNAMES = 	spdemo
80
81# defining a linker command file will have the build system generate it
82# automatically and include it on the linker invocation line
83
84LCF_FILE	= $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf
85
86# modulerules contains the rules that will use the above variables
87# and dependencies below to construct the binaries specified.
88
89include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules
90
91# Dependencies for the binaries listed in BINNAMES should come here
92# They are your typical makefile rule, with extra variables to ensure
93# that the names and paths match up.
94# $(FULLBIN_ROOT) is the location of the local bin directory
95# $(BINSUFFIX) depends on whether this is a debug build or not
96# $(REVOLUTION_LIBS) includes all the Revolution libraries.
97
98$(FULLBIN_ROOT)/spdemo$(BINSUFFIX):	spdemo.o	\
99					$(REVOLUTION_LIBS)
100
101#======== End of makefile ========#
102