1###############################################################################
2# Makefile for sampledemo
3#
4# Copyright (C) 2005-2006 Nintendo.  All rights reserved.
5#
6# These coded instructions, statements, and computer programs contain
7# proprietary information of Nintendo of America Inc. and/or Nintendo
8# Company Ltd., and are protected by Federal copyright law.  They may
9# not be disclosed to third parties or copied or duplicated in any form,
10# in whole or in part, without the prior written consent of Nintendo.
11#
12# $Log: makefile,v $
13# Revision 1.3  2008/09/05 09:42:05  nrs_buildsystem
14# Changed all command to adopt "make -j option(parallel processing)" (by yasuh-to).
15#
16# Revision 1.2  2006/02/03 00:30:18  yasuh-to
17# Modified copyright message
18#
19###############################################################################
20
21# All modules have "setup" and "build" as targets.  System libraries
22# and demo programs also have an "install" target that copies the compiled
23# binaries to the binary tree (/$(ARCH_TARGET)).
24
25all:
26	$(MAKE) setup
27	$(MAKE) build
28	$(MAKE) install
29
30# commondefs must be included near the top so that all common variables
31# will be defined before their use.
32
33include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs
34
35# module name should be set to the name of this subdirectory
36# DEMO = TRUE indicates that this module resides under the "demos" subtree.
37# The list of selectable paths can be found in modulerules.
38
39MODULENAME	= sample
40DEMO		= TRUE
41
42
43# CSRCS lists all C files that should be built
44# The makefile determines which objects are linked into which binaries
45# based on the dependencies you fill in at the bottom of this file
46
47CSRCS		= sample.c
48
49
50# BINNAMES lists all binaries that will be linked.  Note that no suffix is
51# required, as that will depend on whether this is a DEBUG build or not.
52# The final name of the binaries will be $(BINNAME)$(BINSUFFIX)
53
54BINNAMES 	= sample
55
56
57# defining a linker command file will have the build system generate it
58# automatically and include it on the linker invocation line
59
60LCF_FILE	= $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf
61
62
63# modulerules contains the rules that will use the above variables
64# and dependencies below to construct the binaries specified.
65
66include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules
67
68
69# Dependencies for the binaries listed in BINNAMES should come here
70# They are your typical makefile rule, with extra variables to ensure
71# that the names and paths match up.
72# $(FULLBIN_ROOT) is the location of the local bin directory
73# $(BINSUFFIX) depends on whether this is a debug build or not
74# $(REVOLUTION_LIBS) includes all the Revolution libraries.
75
76$(FULLBIN_ROOT)/sample$(BINSUFFIX):	sample.o $(REVOLUTION_LIBS)
77
78#======== End of makefile ========#
79