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13
14<h1 align="left">VIGetTvFormat</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">#include &lt;revolution/vi.h&gt;
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19u32 VIGetTvFormat(void);
20</pre></dd></dl>
21
22<h2>Arguments</h2>
23<p>None.</p>
24
25<h2>Return Values</h2>
26<TABLE class="arguments" border="1" >
27<TBODY>
28  <tr>
29    <th>VI_NTSC</th>
30    <td>NTSC</td>
31  </tr>
32  <tr>
33    <th>VI_PAL</th>
34    <td>PAL</td>
35  </tr>
36  <tr>
37    <th>VI_EURGB60</th>
38    <td>EURGB60</td>
39  </tr>
40</TBODY>
41</table>
42
43<h2>Description</h2>
44<p>This function returns the video format (NTSC, PAL, or EURGB60) of the video signals currently being output from the Wii.<font color="#FF0000"><u><strong>Note: The returned value does not represent the video format of the television. </strong></u></font> For example, when the Wii is sending out an NTSC signal, this function returns <CODE>NTSC</CODE>.
45</p>
46
47<p>
48The application can call this function to determine the video format of the Wii Menu before it uses <a href="VIConfigure.html"><code>VIConfigure</code></a> to configure its own video settings.</p>
49
50<h2>See Also</h2>
51<p>None.</p>
52
53<H2>Revision History</H2>
54<p>
552007/12/04 Removed mention of MPAL.<br>2006/11/07 Revised <B>Description</B>. <br>2006/03/01 Initial version.<br>
56</p>
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