1 /*---------------------------------------------------------------------------* 2 Project: Dolphin GD library 3 File: GDFile.h 4 5 Copyright 2001 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Log: GDFile.h,v $ 14 Revision 1.2 2006/02/04 11:56:46 hashida 15 (none) 16 17 Revision 1.1.1.1 2005/05/12 02:41:07 yasuh-to 18 Ported from dolphin source tree. 19 20 21 3 2002/08/05 19:49 Hirose 22 Const type specifier support. 23 24 2 2001/09/14 2:13p Carl 25 Fixed some name consistency. 26 27 1 2001/09/12 1:55p Carl 28 Initial revision of GD: Graphics Display List Library. 29 30 $NoKeywords: $ 31 *---------------------------------------------------------------------------*/ 32 33 #ifndef __GDFile_H__ 34 #define __GDFile_H__ 35 36 /*---------------------------------------------------------------------------*/ 37 #include <revolution/types.h> 38 /*---------------------------------------------------------------------------*/ 39 40 #ifdef __cplusplus 41 extern "C" { 42 #endif 43 44 // Element of a general-purpose data list. 45 // This is used to keep track of multiple DL's or multiple patch lists. 46 typedef struct _GDGList 47 { 48 void *ptr; // Points to either a DL or an array of GDPatch's 49 u32 byteLength; // Length of DL or number of GDPatch's * sizeof(GDPatch) 50 } GDGList; 51 52 typedef struct _GDFileHeader 53 { 54 u32 versionNumber; // This kind of thing always seems to be useful 55 u32 numDLs; // How many DL's are in this file? 56 u32 numPLs; // How many patch tables are in this file? 57 GDGList *DLDescArray; // Pointer (in file it's an offset) to list of DL's 58 GDGList *PLDescArray; // Pointer (in file it's an offset) to list of PL's 59 } GDLFileHeader; 60 61 enum { GDFileVersionNumber = 0x11223344 }; 62 63 /*---------------------------------------------------------------------------*/ 64 65 #ifndef EPPC 66 s32 GDWriteDLFile(char *fName, u32 numDLs, u32 numPLs, 67 GDGList *DLDescArray, GDGList *PLDescArray); 68 #endif 69 70 s32 GDReadDLFile(const char *fName, u32 *numDLs, u32 *numPLs, 71 GDGList **DLDescArray, GDGList **PLDescArray); 72 73 /*---------------------------------------------------------------------------*/ 74 #ifdef __cplusplus 75 } 76 #endif 77 78 #endif // __GDFile_H__ 79 80