1 /*---------------------------------------------------------------------------* 2 Project: THP demo 3 File: axseq.h 4 5 Copyright (C)2002-2006 Nintendo All Rights Reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Log: axseq.h,v $ 14 Revision 1.1 02/03/2006 10:00:34 aka 15 Imported from Dolphin tree. 16 17 18 1 02/02/28 6:35p Akagi 19 Initial revision made by Suzuki-san (IRD). 20 21 $NoKeywords: $ 22 23 *---------------------------------------------------------------------------*/ 24 25 #ifndef __AXSEQ_H__ 26 #define __AXSEQ_H__ 27 28 #ifdef __cplusplus 29 extern "C" { 30 #endif 31 32 #define MAX_ARAM_BLOCKS 2 33 34 #define GM_WT "/axdemo/synth/gm16adpcm.wt" 35 #define GM_PCM "/axdemo/synth/gm16adpcm.pcm" 36 #define MIDI_FILE "/axdemo/midi/2nd_time.mid" 37 38 extern void AXSeqSetup(void); 39 extern void SeqPlay(void); 40 extern void SeqStop(void); 41 extern BOOL GetSeqState(void); 42 43 #ifdef __cplusplus 44 } 45 #endif 46 47 #endif // __AXSEQ_H__ 48