1 /*---------------------------------------------------------------------------*
2   Project:  THP demo
3   File:     THPAudioDecode.h
4 
5   Copyright (C)2002-2006 Nintendo  All Rights Reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Log: THPAudioDecode.h,v $
14   Revision 1.1  02/03/2006 10:00:34  aka
15   Imported from Dolphin tree.
16 
17 
18     2     02/05/14 9:26a Suzuki
19     Changed return value type and argument type of PopFreeAudioBuffer(),
20      PushFreeAudioBuffer(), PopDecodedAudioBuffer(),
21     PushDecodedAudioBuffer().
22 
23     1     02/01/16 11:03a Akagi
24     Initial revision made by Suzuki-san (IRD).
25 
26   $NoKeywords: $
27 
28  *---------------------------------------------------------------------------*/
29 
30 #ifndef __THP_AUDIO_DECODE_H__
31 #define __THP_AUDIO_DECODE_H__
32 
33 #include <revolution.h>
34 
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38 
39 extern BOOL CreateAudioDecodeThread(OSPriority priority, u8 *ptr);
40 extern void AudioDecodeThreadStart(void);
41 extern void AudioDecodeThreadCancel(void);
42 extern void *PopFreeAudioBuffer();
43 extern void PushFreeAudioBuffer(void *buffer);
44 extern void *PopDecodedAudioBuffer(s32 flag);
45 extern void PushDecodedAudioBuffer(void *buffer);
46 
47 #ifdef __cplusplus
48 }
49 #endif
50 
51 #endif // __THP_AUDIO_DECODE_H__
52