1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META http-equiv="Content-Style-Type" content="text/css"> 6<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 8.0.0.0 for Windows"> 7<TITLE>MEM Library Introduction</TITLE> 8<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 9</HEAD> 10<BODY> 11 12<H1>MEM API Introduction</H1> 13 14<H2>Introduction</H2> 15<p> 16In the Dolphin SDK that preceded the Revolution SDK the <CODE>OSAlloc</CODE> and <CODE>OSFree</CODE> APIs were provided as simple memory managers. Even though these APIs are still available in Revolution SDK, three memory managers that are specifically made for game development and that have been used in Nintendo DS are provided. These memory managers add innovative functionality to heap features that are commonly used for games. 17</p> 18 19<H2>Revision History</H2> 20<P>2006/03/01 Initial version.</P> 21<hr> 22<P>CONFIDENTIAL</p> 23</BODY> 24</HTML> 25