1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<HTML>
3<HEAD>
4<META http-equiv="Content-Type" content="text/html; charset=windows-1252">
5<META name="GENERATOR" content="Microsoft FrontPage 5.0">
6<META http-equiv="Content-Style-Type" content="text/css">
7<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css">
8<BASE target="main">
9<TITLE>FNT Function List</TITLE>
10</HEAD>
11<BODY>
12
13<H1>FNT Function List</H1>
14<H2><A name="FNT"><STRONG>Functions</STRONG></A></H2>
15<TABLE border="1">
16  <TBODY>
17    <TR>
18<TD><A href="./FNTGetDataSize.html"><CODE>FNTGetDataSize</CODE></A></TD>
19<TD>Gets the font data buffer size required to use the font.</TD>
20    </TR>
21    <TR>
22<TD><A href="./FNTConstruct.html"><CODE>FNTConstruct</CODE></A></TD>
23<TD>Expands the font resource data loaded into memory.</TD>
24    </TR>
25    <TR>
26<TD><A href="./FNTInitStreamingConstruct.html"><CODE>FNTInitStreamingConstruct</CODE></A></TD>
27<TD>Performs initialization to expand fonts while loading font resources successively.</TD>
28    </TR>
29    <TR>
30<TD><A href="./FNTStreamingConstruct.html"><CODE>FNTStreamingConstruct</CODE></A></TD>
31<TD>Reads the font resource in order and expands the data.</TD>
32    </TR>
33    <TR>
34<TD><A href="./FNTGetTexture.html"><CODE>FNTGetTexture</CODE></A></TD>
35<TD>Gets the font texture information of the first text character in the specified string.</TD>
36    </TR>
37    <TR>
38<TD><A href="./FNTGetTextureFormat.html"><CODE>FNTGetTextureFormat</CODE></A></TD>
39<TD>Gets the format of the texture image sheet.</TD>
40    </TR>
41    <TR>
42<TD><A href="./FNTGetWidth.html"><CODE>FNTGetWidth</CODE></A></TD>
43<TD>Gets the texel width of the first text character in the specified string.</TD>
44    </TR>
45    <TR>
46<TD><A href="./FNTGetMetrics.html"><CODE>FNTGetMetrics</CODE></A></TD>
47<TD>Gets font size information.</TD>
48    </TR>
49    <TR>
50<TD><A href="./FNTGetEncoding.html"><CODE>FNTGetEncoding</CODE></A></TD>
51<TD>Gets the current character encoding method.</TD>
52    </TR>
53    <TR>
54<TD><A href="./FNTSetEncoding.html"><CODE>FNTSetEncoding</CODE></A></TD>
55<TD>Sets the character encoding method.</TD>
56    </TR>
57  </TBODY>
58</TABLE>
59
60<H2><A name="struct"><STRONG>Types and Structures</STRONG></A></H2>
61<TABLE border="1">
62  <TBODY>
63    <TR>
64<TD><A href="./FNTHeader.html"><CODE>FNTHeader</CODE></A></TD>
65<TD>This structure stores font data information.</TD>
66    </TR>
67    <TR>
68<TD><A href="./FNTTexture.html"><CODE>FNTTexture</CODE></A></TD>
69<TD>This structure stores texture information used to draw a single character using the font.</TD>
70    </TR>
71    <TR>
72<TD><A href="./FNTMetrics.html"><CODE>FNTMetrics</CODE></A></TD>
73<TD>This structure stores size information for fonts.</TD>
74    </TR>
75    <TR>
76<TD><A href="./FNTConstructResult.html"><CODE>FNTConstructResult</CODE></A></TD>
77<TD>This enumerator is used to define the progress status of the font expansion process.</TD>
78    </TR>
79    <TR>
80<TD><A href="./FNTEncoding.html"><CODE>FNTEncoding</CODE></A></TD>
81<TD>This enumerator is used to define the character encoding method of the font.</TD>
82    </TR>
83  </TBODY>
84</TABLE>
85<HR>
86<P>CONFIDENTIAL</P>
87</BODY>
88</HTML>
89