1############################################################################### 2# Makefile for demo library 3# 4# Copyright 1998- 2006 Nintendo. All rights reserved. 5# 6# These coded instructions, statements, and computer programs contain 7# proprietary information of Nintendo of America Inc. and/or Nintendo 8# Company Ltd., and are protected by Federal copyright law. They may 9# not be disclosed to third parties or copied or duplicated in any form, 10# in whole or in part, without the prior written consent of Nintendo. 11# 12# $Log: makefile,v $ 13# Revision 1.4 2006/01/07 06:49:14 hirose 14# Reconstruction from simpler form. Deleted DEMOStats. 15# 16# Revision 1.3 2005/11/16 08:27:40 yasuh-to 17# changed the macro indicating the path to the settings file 18# 19# Revision 1.2 2005/07/07 11:57:50 yasuh-to 20# changed environment variables from NNGC* to REVOLUTION* 21# 22# Revision 1.1.1.1 2005/05/12 02:15:48 yasuh-to 23# Ported from dolphin sheath tree. 24# 25# $NoKeywords: $ 26############################################################################### 27 28################################## 29# QUICK START INSTRUCTIONS 30# Type "make" at /dolphin/build/libraries/demo to build DEBUG version 31# of the demo library 32# Type "make NDEBUG=TRUE" to build OPTIMIZED versions of the demo library 33# 34# To add more sources to a library 35# 1. add the .c files to CLIBSRCS 36################################## 37 38 39# All modules have "setup" and "build" as targets. System libraries 40# and demo programs also have an "install" target that copies the compiled 41# binaries to the binary tree (/dolphin/$(ARCH_TARGET)). 42all: setup build install 43 44# commondefs must be included near the top so that all common variables 45# will be defined before their use. 46include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs 47 48# module name should be set to the name of this subdirectory 49# LIB = TRUE indicates that this module resides under the "libraries" subtree. 50# The list of selectable paths can be found in modulerules. 51MODULENAME = demo 52LIB = TRUE 53 54# LIBNAME specifies the name of the library. No suffix is required, as 55# that will depend on whether this is a DEBUG build or not. 56# The final name of the library will be $(LIBNAME)$(LIBSUFFIX) 57LIBNAME = demo 58 59# CLIBSRCS specifies all C files that are built and linked into the library. 60CLIBSRCS = DEMOInit.c DEMOPuts.c DEMOFont.c DEMOPad.c DEMOWin.c DEMOAVX.c 61 62# modulerules contains the rules that will use the above variables 63# to construct the library specified. 64include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules 65 66