1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 6.5.0.0 for Windows"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<TITLE>NDEV System Menu</TITLE> 8<LINK rel="stylesheet" href="../CSS/revolution.css"> 9</HEAD> 10<BODY> 11<H1 align="left">NDEV System Menu</H1> 12<H2>Description</H2> 13<P>The NDEV system menu is a utility that configures various console settings to be accessed by NDEV applications. As it is embedded in the boot program, you can switch to the NDEV system menu by holding down the Z trigger (tentatively) on a standard GameCube controller during boot.</P> 14<H2>Using the Demo</H2> 15<P>To select the highlighted item, press the A Button.<br>To go back to previous menu, press the B Button.<br>To cycle through the menu items, move the Control Stick or use the +Control pad's up/down buttons.<br>Settings can be saved by pressing START on the top menu. Note: Settings are not enabled until they are saved.<BR> If the Control Stick or the +Control Pad is held in down a given direction, the select cursor will continue moving in that direction. <BR> Operations are possible by connecting a standard GameCube controller into Port 1. Future plans call for adding support for Wii Remote and other controllers. </P> 16<H2>Menu Items</H2> 17<H3>Calendar Settings</H3> 18<P>Sets the date and the time.</P> 19<H3>Sound System Settings</H3> 20<P>Sets the sound mode (mono, stereo, or surround). Reflected in SCGetSoundMode.</P> 21<H3>Screen Settings</H3> 22<TABLE border="1"> 23 <TBODY> 24 <TR> 25<TD><B>Option</B></TD> 26<TD>Description</TD> 27 </TR> 28 <TR> 29<TD><B>Adjusting Position</B></TD> 30<TD>Sets a horizontal position on the screen (can be changed using Control Stick or the left and right buttons on the +Control pad).</TD> 31 </TR> 32 <TR> 33<TD><B>Progressive</B></TD> 34<TD>Sets progressive mode (ON or OFF). Reflected in SCGetProgressiveMode.</TD> 35 </TR> 36 <TR> 37<TD><B>Aspect Ratio</B></TD> 38<TD>Sets the aspect ratio (4:3 or 16:9). Reflected in SCGetAspectRatio.</TD> 39 </TR> 40 <TR> 41<TD><B>EURGB60</B></TD> 42<TD>Sets EURGB60 mode (ON or OFF). Reflected in SCGetEuRgb60Mode.</TD> 43 </TR> 44 </TBODY> 45</TABLE> 46<H3>Language Settings</H3> 47<P>Sets a language (Japanese, English, German, French, Spanish, Italian, Dutch). Reflected in SCGetLanguage.</P> 48<H3>NDEV Settings</H3> 49<TABLE border="1"> 50 <TBODY> 51 <TR> 52<TD><B>Option</B></TD> 53<TD>Description</TD> 54 </TR> 55 <TR> 56<TD><B>Video Mode</B></TD> 57<TD>Sets the video mode (NTSC or PAL). <B>Do not select PAL unless using a PAL output environment (such as a PAL television). </TD> 58 </TR> 59<TD><B>Country Code</B></TD> 60<TD>Sets the NDEV country code (JP/US/EU).<B>This setting is ignored under SDK 2.0.<B></TD> 61 </TR> 62<TD><B>7MB Restriction</B></TD> 63<TD>Sets whether to stop before execution when an error occurs or whether to only output a WARNING when applications are loaded into addresses beyond the 7MB of MEM1. (ERROR or WARNING)<BR><BR><B>On Revolution consoles, memory beyond 7MB is reserved and cannot be used to load programs.<BR></TD> 64 </TR> 65 </TBODY> 66</TABLE> 67<H2>Revision History</H2> 68<P>06/07/2006 Initial version.</P> 69</BODY> 70</HTML>