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10    <TITLE>HBMUpdateSound</TITLE>
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20<H1>HBMUpdateSound</H1>
21
22<H2>Syntax</H2>
23<dl><dd><pre><code>
24#include &lt;revolution/hbm.h&gt;
25
26void HBMUpdateSound( void );
27</code></pre></dd></dl>
28
29<H2>Arguments</H2>
30<P>
31None.
32</P>
33
34<H2>Return Values</H2>
35<P>
36None.
37</P>
38
39<H2>Description</H2>
40<P>
41Updates sound processing of effect sounds played on the HOME Menu. Set the <CODE>sound_callback</CODE> member of the <CODE><A href="hbm_HBMDataInfo.html">HBMDataInfo</A></CODE> structure to NULL and call it every frame when sound effects are played with the HBM library. This callback does not need to be called when the application plays sound effects.
42</P>
43
44<H2>See Also</H2>
45<p>
46<A href="hbm_HBMCreateSound.html"><CODE>HBMCreateSound</CODE></A>, <code><A href="hbm_HBMDataInfo.html">HBMDataInfo structure</A></code>
47</P>
48
49<H2>Revision History</H2>
50<DL class="history">
51    <DT>2007/10/26<DD>Revised the header explanation.
52    <DT>2007/05/09<DD>Changed <STRONG>See Also</STRONG>.
53    <DT>2006/09/25<DD>Initial version.
54</DL>
55
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