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11    <TITLE>HBMGetBlackOutColor</TITLE>
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21<H1>HBMGetBlackOutColor</H1>
22
23<H2>Syntax</H2>
24<dl><dd><pre><code>
25#include &lt;revolution/hbm.h&gt;
26
27GXColor HBMGetBlackOutColor( void );
28</code></pre></dd></dl>
29
30<H2>Arguments</H2>
31<p>None.
32</p>
33
34<H2>Return Values</H2>
35<P>
36Returns the color used to fill the screen when blacking out the HOME Menu as a <CODE>GXColor</CODE> type.
37</P>
38
39<H2>Description</H2>
40<P>
41Gets the color used to fill the screen when blacking out the HOME Menu.<br><br><STRONG>Note:</STRONG> The color that can be obtained here is not reflected in fade-outs to the Wii Menu. Fade-outs to the Wii Menu are to black.
42</P>
43
44<H2>See Also</H2>
45<P>
46<code><A href="hbm_HBMSetBlackOutColor.html">HBMGetBlackOutColor</A></code>, <code><A href="hbm_HBMStartBlackOut.html">HBMStartBlackOut</A></code>
47</P>
48
49<H2>Revision History</H2>
50<DL class="history">
51    <DT>2007/10/26<DD>Revised the header explanation.
52    <DT>2007/05/09<DD>Revised the description.
53    <DT>2006/10/02<DD>Initial version.
54</DL>
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