1############################################################################### 2# Makefile for hbm 3# 4# Copyright (C) 2006-2008 Nintendo. All rights reserved. 5# 6# These coded instructions, statements, and computer programs contain 7# proprietary information of Nintendo of America Inc. and/or Nintendo 8# Company Ltd., and are protected by Federal copyright law. They may 9# not be disclosed to third parties or copied or duplicated in any form, 10# in whole or in part, without the prior written consent of Nintendo. 11# 12############################################################################### 13 14# All modules have "setup" and "build" as targets. System libraries 15# and demo programs also have an "install" target that copies the compiled 16# binaries to the binary tree (/$(ARCH_TARGET)). 17 18all: setup build install 19 20# commondefs must be included near the top so that all common variables 21# will be defined before their use. 22 23include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs 24 25# module name should be set to the name of this subdirectory 26# DEMO = TRUE indicates that this module resides under the "demos" subtree. 27# The list of selectable paths can be found in modulerules. 28 29MODULENAME = hbmdemo/hbm 30DEMO = TRUE 31 32 33# CSRCS lists all C files that should be built 34# The makefile determines which objects are linked into which binaries 35# based on the dependencies you fill in at the bottom of this file 36 37CPPSRCS = homebutton.cpp 38 39# BINNAMES lists all binaries that will be linked. Note that no suffix is 40# required, as that will depend on whether this is a DEBUG build or not. 41# The final name of the binaries will be $(BINNAME)$(BINSUFFIX) 42 43BINNAMES = hbm 44 45# defining a linker command file will have the build system generate it 46# automatically and include it on the linker invocation line 47 48LCF_FILE = $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf 49 50 51# modulerules contains the rules that will use the above variables 52# and dependencies below to construct the binaries specified. 53 54include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules 55 56 57# Dependencies for the binaries listed in BINNAMES should come here 58# They are your typical makefile rule, with extra variables to ensure 59# that the names and paths match up. 60# $(FULLBIN_ROOT) is the location of the local bin directory 61# $(BINSUFFIX) depends on whether this is a debug build or not 62# $(REVOLUTION_LIBS) includes all the Revolution libraries. 63 64REVOLUTION_LIBS += $(INSTALL_ROOT)/lib/homebuttonLib$(LIBSUFFIX) 65REVOLUTION_LIBS += $(INSTALL_ROOT)/lib/tpl$(LIBSUFFIX) 66 67$(FULLBIN_ROOT)/hbm$(BINSUFFIX): homebutton.o $(REVOLUTION_LIBS) 68 69#======== End of makefile ========# 70