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6<TITLE>NCDWriteConfig</TITLE>
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10<H1>NCDWriteConfig</H1>
11
12<H2>C Specification</H2>
13<DL>
14  <DD><PRE><CODE>#include &lt;revolution/ncd.h&gt;</CODE></PRE>
15  <DD><PRE><CODE>s32     NCDWriteConfig( const <A href="NCDConfig.html">NCDConfig</A>* config );</CODE></PRE>
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17
18<H2>Description</H2>
19<P>
20Network settings are written to the Wii console NAND memory. The setting values used by this function are the default network settings from when the console is launched.
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22
23<P>
24<font color="red">This function is designed for developmental purposes and must not be used in retail products. Make sure there this function is not linked in the commercial version of the ROM.</font>
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26
27<H2>Arguments</H2>
28<TABLE border="1" cellpadding="3" cellspacing="0.1">
29  <TR>
30    <TD width="120" bgcolor="#ffffe8"><code><em><strong>config</strong></em></code></TD>
31    <TD width="520">
32Specifies the buffer in which the write information is stored.
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36
37<h2>Return Values</h2>
38<P>
39Returns 0 if successful; otherwise, returns a negative value. See <A href="NCDResult.html">NCD API Error Values</A> for the meanings of negative values.
40</P>
41
42<H2>See Also</H2>
43<P>
44<A href="NCDReadConfig.html"><CODE>NCDReadConfig</CODE></A>
45</P>
46
47<H2>Revision History</H2>
48<P>
492007/08/01 Standardized terminology.<BR>2007/06/21 Noted that this function is for development use.<BR>2006/08/11 Initial version.
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