1<NintendoWareIntermediateFile>
2	<GraphicsContentCtr Namespace="" Version="0.7.0">
3		<EditData>
4			<ContentSummaryMetaData Size="1">
5				<Key>ContentSummaries</Key>
6				<Values>
7					<ContentSummary ContentTypeName="GraphicsContent">
8						<ObjectSummaries />
9					</ContentSummary>
10				</Values>
11			</ContentSummaryMetaData>
12			<MetaData>
13				<Key>MetaData</Key>
14				<Create Date="2010-04-01T00:00:00">
15					<ToolDescriptions Name="NintendoWare Creative Studio." Version="0.7.0" />
16				</Create>
17				<Modify Date="2010-04-01T00:00:00">
18					<ToolDescriptions Name="NintendoWare Creative Studio." Version="0.7.0" />
19				</Modify>
20			</MetaData>
21		</EditData>
22		<Shaders>
23			<ShaderCtr Name="DefaultShader">
24				<BinaryData>test</BinaryData>
25				<ShaderKinds>
26					<ShaderKindCtr>VertexShader</ShaderKindCtr>
27					<ShaderKindCtr>GeometryShader</ShaderKindCtr>
28					<ShaderKindCtr>GeometryShader</ShaderKindCtr>
29				</ShaderKinds>
30				<Descriptions>
31					<ShaderProgramDescriptionCtr VertexShaderIndex="0" GeometryShaderIndex="-1" MaxBoneCount="20" MaxVertexLightCount="4" VertexLightUniformEnd="60" IsSupportingRigidSkinning="true" IsSupportingSmoothSkinning="true" IsSupportingHemiSphereLighting="true" IsSupportingVertexMorphShader="false" GeometryShaderMode="None">
32						<Symbols />
33						<AttributeSymbols>
34							<AttributeSymbolCtr Usage="Position" Name="aPosition" />
35							<AttributeSymbolCtr Usage="Normal" Name="aNormal" />
36							<AttributeSymbolCtr Usage="Tangent" Name="aTangent" />
37							<AttributeSymbolCtr Usage="Color" Name="aColor" />
38							<AttributeSymbolCtr Usage="TextureCoordinate0" Name="aTexCoord0" />
39							<AttributeSymbolCtr Usage="TextureCoordinate1" Name="aTexCoord1" />
40							<AttributeSymbolCtr Usage="TextureCoordinate2" Name="aTexCoord2" />
41							<AttributeSymbolCtr Usage="BoneIndex" Name="aBoneIndex" />
42							<AttributeSymbolCtr Usage="BoneWeight" Name="aBoneWeight" />
43							<AttributeSymbolCtr Usage="UserAttribute0" Name="aUserAttribute0" />
44							<AttributeSymbolCtr Usage="UserAttribute1" Name="aUserAttribute1" />
45							<AttributeSymbolCtr Usage="UserAttribute2" Name="aUserAttribute2" />
46						</AttributeSymbols>
47					</ShaderProgramDescriptionCtr>
48				</Descriptions>
49			</ShaderCtr>
50		</Shaders>
51	</GraphicsContentCtr>
52</NintendoWareIntermediateFile>