1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: ShaderConfig.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_SHADERCONFIG_H_ 19 #define NW_SHADERCONFIG_H_ 20 21 //---------------------------------------- 22 23 // ���[�U�[���W�X�^�̃��j�o�[�T�����W�X�^����̊J�n�I�t�Z�b�g�ł��B 24 #define nw_user_register_start c60 25 26 // NW4R�Ɠ����J�����X�t�B�A����L���ɂ��܂��B 27 #define NW_NORMAL_ENV_MAP 28 29 // ���̃}�N����L���ɂ���ƃV�F�[�_�ɐݒ肷��ۂɁA���f���̕��s�ړ��l�ɃI�t�Z�b�g�l��������@�\��lj����܂��B 30 // #define NW_GFX_MODEL_TRANSLATE_OFFSET_ENABLED 31 32 // �����ȉ��Ƀ��[�U�[�Œ�`��lj����܂��B 33 34 // �e�N�X�`���̓��̓\�[�X���Œ肷��T���v���R�[�h��L���ɂ��܂��B 35 // #define NW_FIXED_TEX_SORUCE 36 37 #endif // NW_SHADERCONFIG_H_ 38