1#!/usr/bin/env omake 2#---------------------------------------------------------------------------- 3# Project: NintendoWare 4# File: OMakefile 5# 6# Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 7# 8# These coded instructions, statements, and computer programs contain proprietary 9# information of Nintendo and/or its licensed developers and are protected by 10# national and international copyright laws. They may not be disclosed to third 11# parties or copied or duplicated in any form, in whole or in part, without the 12# prior written consent of Nintendo. 13# 14# The content herein is highly confidential and should be handled accordingly. 15# 16# $Revision: $ 17#---------------------------------------------------------------------------- 18SUPPORTED_TARGETS = CTR-*.Process.MPCore.* 19 20INSTALL_ROOT = $(getenv NW4C_ROOT) 21 22SOURCES[] = 23 ut_BinaryFileFormat.cpp 24 ut_FrameHeap.cpp 25 ut_HeapBase.cpp 26 ut_LinkList.cpp 27 ut_ResDictionary.cpp 28 ut_CmdCache.cpp 29 30TARGET_LIBRARY = libnw_ut 31 32INCLUDES += $(NW_INCLUDES) 33 34include $(ROOT_OMAKE)/modulerules 35 36build: $(DEFAULT_TARGETS) 37 38