1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     snd_ItemType.h
4 
5   Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain proprietary
8   information of Nintendo and/or its licensed developers and are protected by
9   national and international copyright laws. They may not be disclosed to third
10   parties or copied or duplicated in any form, in whole or in part, without the
11   prior written consent of Nintendo.
12 
13   The content herein is highly confidential and should be handled accordingly.
14 
15   $Revision: 31311 $
16  *---------------------------------------------------------------------------*/
17 
18 //
19 // このファイルを編集しないでください。
20 // このファイルは自動生成されます。
21 //
22 
23 #ifndef NW_SND_ITEM_TYPE_H_
24 #define NW_SND_ITEM_TYPE_H_
25 
26 namespace nw {
27 namespace snd {
28 namespace internal {
29 
30 enum ItemType
31 {
32     ItemType_Sound = 1,
33     ItemType_SoundGroup,
34     ItemType_Bank,
35     ItemType_Player,
36     ItemType_WaveArchive,
37     ItemType_Group
38 
39     // 実機コンパイラ (armcc) で警告が出るため enum の最後に , を付けないようにする
40 };
41 
42 } // namespace nw::snd::internal
43 } // namespace nw::snd
44 } // namespace nw
45 
46 #endif /* NW_SND_ITEM_TYPE_H_ */
47 
48