1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     math_Triangular.h
4 
5   Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain proprietary
8   information of Nintendo and/or its licensed developers and are protected by
9   national and international copyright laws. They may not be disclosed to third
10   parties or copied or duplicated in any form, in whole or in part, without the
11   prior written consent of Nintendo.
12 
13   The content herein is highly confidential and should be handled accordingly.
14 
15   $Revision: 31311 $
16  *---------------------------------------------------------------------------*/
17 
18 #ifndef NW_MATH_TRIANGULAR_H_
19 #define NW_MATH_TRIANGULAR_H_
20 
21 #include <nn/math/math_Triangular.h>
22 
23 namespace nw {
24 namespace math {
25 using namespace nn::math;
26 
27 /* =======================================================================
28         sin/cos/tan
29    ======================================================================== */
30 #define NW_MATH_RAD_TO_FIDX  NN_MATH_RAD_TO_FIDX
31 #define NW_MATH_DEG_TO_FIDX  NN_MATH_DEG_TO_FIDX
32 #define NW_MATH_DEG_TO_RAD   NN_MATH_DEG_TO_RAD
33 #define NW_MATH_RAD_TO_DEG   NN_MATH_RAD_TO_DEG
34 #define NW_MATH_FIDX_TO_RAD  NN_MATH_FIDX_TO_RAD
35 #define NW_MATH_FIDX_TO_DEG  NN_MATH_FIDX_TO_DEG
36 
37 }  // namespace math
38 }  // namespace nw
39 
40 
41 /* NW_MATH_TRIANGULAR_H_ */
42 #endif
43