1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: math_Triangular.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_MATH_TRIANGULAR_H_ 19 #define NW_MATH_TRIANGULAR_H_ 20 21 #include <nn/math/math_Triangular.h> 22 23 namespace nw { 24 namespace math { 25 using namespace nn::math; 26 27 /* ======================================================================= 28 sin/cos/tan 29 ======================================================================== */ 30 #define NW_MATH_RAD_TO_FIDX NN_MATH_RAD_TO_FIDX 31 #define NW_MATH_DEG_TO_FIDX NN_MATH_DEG_TO_FIDX 32 #define NW_MATH_DEG_TO_RAD NN_MATH_DEG_TO_RAD 33 #define NW_MATH_RAD_TO_DEG NN_MATH_RAD_TO_DEG 34 #define NW_MATH_FIDX_TO_RAD NN_MATH_FIDX_TO_RAD 35 #define NW_MATH_FIDX_TO_DEG NN_MATH_FIDX_TO_DEG 36 37 } // namespace math 38 } // namespace nw 39 40 41 /* NW_MATH_TRIANGULAR_H_ */ 42 #endif 43