1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     anim.h
4 
5   Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain proprietary
8   information of Nintendo and/or its licensed developers and are protected by
9   national and international copyright laws. They may not be disclosed to third
10   parties or copied or duplicated in any form, in whole or in part, without the
11   prior written consent of Nintendo.
12 
13   The content herein is highly confidential and should be handled accordingly.
14 
15   $Revision: 31311 $
16  *---------------------------------------------------------------------------*/
17 
18 #ifndef NW_ANIM_H_
19 #define NW_ANIM_H_
20 
21 /*!
22   @namespace  nw::anim
23   @brief      アニメーションライブラリの名前空間です。
24 */
25 
26 /*!
27   @namespace  nw::anim::res
28   @brief      アニメーションのリソースデータ型を定義する名前空間です。
29 */
30 
31 #include <nw/config.h>
32 
33 #include <nw/anim/res/anim_ResAnim.h>
34 #include <nw/anim/res/anim_ResAnimCurve.h>
35 #include <nw/anim/res/anim_ResAnimGroup.h>
36 #include <nw/anim/res/anim_ResUtil.h>
37 
38 /* NW_ANIM_H_ */
39 #endif
40