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13<h1 id="BASIC_EXEC_CONVERT">Making Conversions</h1>
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15<h2>Making Conversions</h2>
16<p>
17Select <B>Convert</B> from the <B>Project</B> menu.<br> The convert process lets you generate various kinds of sound data files from your created Sound Projects for use in the NintendoWare sound development environment. <br> The files created with this operation represent all of the data handled by the NintendoWare sound development environment run-time library in the application.
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19		<p>The <B>Convert</B> dialog box appears during the conversion process to show the converter's log messages.<br> During normal conversion, an animated icon is displayed in the upper-left part of the dialog box.</p>
20		<h2>Display of Convert Warnings</h2>
21		<p>Warnings display in the <B>Convert</B> dialog box as well as in the <B>Convert Log</B> window if, during the conversion process, any unreferenced items or other possibly inappropriate settings are detected.</p>
22		<p>The <B>Convert</B> dialog box displays the error content and has an enabled <B>Move to Target Item</B> button.<br> Move to the selected item position where the error occurred by clicking the <B>Move to Target Item</B> button.</p>
23		<p>To read about the <B>Convert Log</B> window, see <a href="../../manual/etc/output_win.html">Convert Log</a>.<br> The warning feature can be enabled and disabled using the <a href="../../manual/options/prj_option.html#convert"><B>Project Settings</B> dialog box</a>.</p>
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